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  1. #321
    Player
    Rath's Avatar
    Join Date
    Oct 2011
    Posts
    429
    Character
    Jagged Phoenix
    World
    Coeurl
    Main Class
    Goldsmith Lv 50
    Perhaps have primal dropped gear that enhances that particular primal if equipped. Slight potency boosts for each piece. This would eliminate everyone always using garuda as they may not have gotten garuda gear and have a stronger ifrit due to drops. Allow wearing of the complete set for that primal to unlock a more "primal" looking version of your egi with higher potency, or new skills.
    (1)

  2. #322
    Player
    Zenaku's Avatar
    Join Date
    Mar 2011
    Location
    FL,Hialeah
    Posts
    5,526
    Character
    Zenaku Yamada
    World
    Cactuar
    Main Class
    Conjurer Lv 50
    god i hope the dev not listing to all this bad idea -.- i like the fact that SMN is a dot job keep that fix the dam pet and give us a way to get more mp like blm. Problem fix the end
    (6)
    Tactics Ogre: Let Us Cling Together Autographed By "Akihiko Yoshida Tarot Card Sweepstakes Winner

  3. #323
    Player
    Natsuno's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    425
    Character
    Tsubasa Katsuragi
    World
    Odin
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by Darkstride View Post
    A brief summon for individual Primal attacks would be fine story-wise. Egis are a sliver of aetherial power that hold the likeness of the associated Primal. Being able to materialize a Primal's power into physical form to unleash a single attack isn't that different.
    I don't think it is fine lore wise. It takes huge amounts of aether to summon them, let alone maintain them. Where will we get a steady supply of aether in such quantities for our primal attack rotation? I don't think the Scions or any city state leaders would allow someone to willfully summon a full blown primals 'just for one attack' either (unless I misunderstand you). Do you think the said Primal would allow itself to be dismissed so easily? Or for that matter, attack something at your behest? We do not hold contracts with them, they answer to no one. They are being of fury ready to destroy anyone or thing that interfers with their tempered tribe (Ramuh exception) while seeking to temper more. We belong to another (Hear, Feel, Think). Said primal isn't going to attack anyone at the behest of anothers minion. Also, any adventurers that came with us on a mission would have to be quarantined, and potentially put down out of fear of them being tempered by our summons.
    (0)

  4. #324
    Player
    Darkstride's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    1,602
    Character
    Ruin Darkstride
    World
    Excalibur
    Main Class
    Sage Lv 100
    Quote Originally Posted by Natsuno View Post
    I don\\'t think it is fine lore wise. It takes huge amounts of aether to summon them, let alone maintain them. Where will we get a steady supply of aether in such quantities for our primal attack rotation? I don\\'t think the Scions or any city state leaders would allow someone to willfully summon a full blown primals \\'just for one attack\\' either (unless I misunderstand you). Do you think the said Primal would allow itself to be dismissed so easily? Or for that matter, attack something at your behest?
    I am not suggesting a full summon of the Primals but rather materializing a likeness of them to channel the energy into an attack. There is no direct control of a Primal. We can summon and control Egis by dipping into a small portion of power, is it so far-fetched to think that sliver of that power could instead be directed as a single magic attack rather than a sustained manifestation?
    (1)

  5. #325
    Player
    Jamez82's Avatar
    Join Date
    Aug 2013
    Posts
    348
    Character
    Jay'nes Alexander
    World
    Malboro
    Main Class
    Conjurer Lv 50
    These are things we know about beast tribe summons. The way the story is starting to play out though it seems as though there are a lot of things about primals and their summonings no one knows about, like Shiva's unique circumstances, Ramuh not wanting to temper everyone and Moogle not even being a technical "primal" (from my understanding anyways).

    It wouldn't be out of line to find out there is a way to summon them that doesn't come with all the craziness we seen beast tribes do like tempering and being uncontrollable.

    I could easily see them finding a way to control them and using them as a weapon against the Garlean Empire, Ascians, ect.
    (2)

  6. #326
    Player
    Luso's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    295
    Character
    Sally Syrup
    World
    Sargatanas
    Main Class
    Ninja Lv 60
    Quote Originally Posted by Mikejconnor View Post
    i wish summoner would get a complete skill overhaul, dont like the dots and more focus on the summon. i understand this will never happen its just my hope ^^
    100% agree with you here.
    (0)
    Adventure, that's the life for me!

  7. #327
    Player
    Teslo's Avatar
    Join Date
    Apr 2014
    Location
    I think I started as an Arcanist, so it was Limsa. I dunno man, it was a long time ago...
    Posts
    296
    Character
    Teslo Teaurelin
    World
    Midgardsormr
    Main Class
    Dark Knight Lv 80
    I am all for an update to Egi graphics. I understand that with the lore the way it is that they shouldn't look like the full primals, but as it is now they feel more like ... You know those little plush animals and toys that Japanese middle-school girls hang from the zippers of their backpacks in Anime? Yeah. Egi's remind me of those. They feel like vanity pets that happen to add a little more DPS. Summons should at least FEEL like they're the whole reason the Summoner job exists in the first place, and right now they do not.
    (3)

  8. #328
    Player
    Ramen's Avatar
    Join Date
    Apr 2012
    Posts
    194
    Character
    Ramen Denkeim
    World
    Excalibur
    Main Class
    Thaumaturge Lv 62
    spirit convert- instead of controlling smn, you control the pet
    • (+)300% pet attack power
    • (+) additional pet skills
    • (-) risk: smn goes to auto mode (smn die you die)
    (0)

  9. #329
    Player
    Keybladebandit's Avatar
    Join Date
    Jan 2015
    Posts
    4
    Character
    Gavin Rondell
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 70
    When I first came here from XI I was disappointed as hell that the summons for summoner look like they do. I mained summoner in XI but ended up going Thaumaturge in XIV because ugh.
    (0)

  10. #330
    Player Skeith-Adeline's Avatar
    Join Date
    Jul 2014
    Posts
    1,051
    Character
    Sariena Adeline
    World
    Zalera
    Main Class
    Thaumaturge Lv 90
    More pet damage. Much more pet damage. Reduce spell damage greatly.

    They shouldn't have their resources extended similar to BLMs nor have spells to match BLMs. They are summoners. Their SUMMONS should be the bulk of their concern and damage.
    (8)

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