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  1. #21
    Player
    Bladeglory's Avatar
    Join Date
    Mar 2011
    Posts
    113
    Character
    Bladeglory Ilucien
    World
    Balmung
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Camate View Post
    The development team understands it can be discouraging when materials are lost when disconnecting during crafting and they would like to do something about this.

    If we were to implement an "resume crafting" feature after a disconnection occurs, there are a few things that must be taken into consideration. It is difficult to confirm whether or not the disconnection is due to a connection/technical issue or if it was done intentionally. There is also the possibility that this system could be exploited so we must be very careful during the planning phase.

    While considering the above, the development team would like to look into this further, but they are not currently planning a resume after disconnect type of feature.
    Thanks for the reply, Camate. It's nice to know the Devs are thinking about this. Exploits are actually half the reason I posted this. I'm fine if it can't be done due to feasibility, but I honestly can't see any flaws with my idea, and so I came to the forums to see if it has any holes.

    Quote Originally Posted by Enyyx View Post
    There are a few other variables such as gear damage, food effects, gear equipped in general.

    If we were simply returned to our crafting stance and auto resume the synth upon logging back in then it should be fine, but if we're allowed to go grab more food, repair our gear, or go get better gear before resuming that would be bad.
    Indeed! That's the ultimatum! Upon logging in, you'd be presented with a dialogue box which you cannot just ignore (like the levemetes). You'd be informed of the situation and consequences, and there are two buttons to press. "Continue" and "Abandon". No chance to change your gear, eat more food or even change location.

    "Your character was logged out during synthesis. You may either continue your synthesis from where you left it or abandon it. If you abandon, there is a chance you may lose your materials."
    (2)

  2. #22
    Player
    Zettomer's Avatar
    Join Date
    Oct 2013
    Posts
    6
    Character
    Zetto Mer'kalis
    World
    Excalibur
    Main Class
    Arcanist Lv 35
    Quote Originally Posted by Amnesia View Post
    If you had to resume within a few minutes of when you logged in and you were put back at exactly the same progress/durability/CP as when you were disconnected (using the same materials), I don't see the potential for exploitation.
    I can't help but assume you are ignorant as to the technical aspects involved in an MMO functioning. There's a dozen ways this could be exploited, ranging from falsifying packets to make it appear that they had just disconnected in the middle of a craft when in fact they may of not or instantly upon relogging having an item auto-crafted to HQ with more than enough durability points remaining and no materials having to even be used. You think those node to node teleporting botter people are able to do the kind of cheating they do because SE intended it?
    (0)

  3. #23
    Player
    Zettomer's Avatar
    Join Date
    Oct 2013
    Posts
    6
    Character
    Zetto Mer'kalis
    World
    Excalibur
    Main Class
    Arcanist Lv 35
    The items are immediately removed from your bag when crafting as an anti-duping countermeasure. The designers for these games never intend for such cheating to be possible, but it is, if not through third party programs then through exploitations of minor errors in the game itself. SE is absolutely right to be EXTREMELY cautious about implementing a feature that could VERY easily (as in, this kind of thing is a security issue because of how ezmode hacking it could be) be exploited to a level that it literally collapses the entire game economy. Next thing you know, they'll have bots logging and relogging to replicate free HQ items within minutes at speeds far faster than a human player could achieve. Then all crafted gear will be worthless cause there's a thousand hqs that some jerks made for free. Sorry, no thanks, I'd rather not have THE ENTIRE GAME ECONOMY RUINED because you lost an internet connection and thus, a few random items you were taking a chance on anyway. No offense.
    (0)

  4. #24
    Player
    Amnesia's Avatar
    Join Date
    Jun 2013
    Posts
    351
    Character
    Brady Phelan
    World
    Midgardsormr
    Main Class
    Monk Lv 70
    Quote Originally Posted by Zettomer View Post
    I can't help but assume you are ignorant as to the technical aspects involved in an MMO functioning.
    Seems like one of us is.

    If someone had the ability to alter durability, etc in the middle of a craft, then there's no reason why they would limit their cheating to interrupted synths.

    AFAIK, all the information on progress of a synth is stored server-side, not client-side. It's therefore very difficult to "hack" that information. The client tells the server what actions the player has taken and the server reports back with the results, which the client then displays on the screen.

    Compare that to teleportation, where the client tells the server where the player is located----it's a very different situation.
    (2)
    Last edited by Amnesia; 10-06-2013 at 11:03 PM. Reason: Typo

  5. #25
    Player
    Tiago's Avatar
    Join Date
    Aug 2012
    Posts
    222
    Character
    Shuyn Tiago
    World
    Hyperion
    Main Class
    Archer Lv 50
    Quote Originally Posted by Camate View Post
    ... If we were to implement an "resume crafting" feature after a disconnection occurs, there are a few things that must be taken into consideration. It is difficult to confirm whether or not the disconnection is due to a connection/technical issue or if it was done intentionally...
    I keep getting windows errors every now and then... Sometimes i log in for the first time, and 2 minutes later i get a stupid windows error.
    This makes my FFXIV freeze and its shut down. I need to fully launch it again, reconnect, etc. And i been losing alot of mats from crafts bc of this, but also being disconnected during dungeon bosses, etc.
    This is getting really frustrating, and if i cannot find a solution for this untill the end of my subscription (i paid 30 days), i wont pay again untill i get better news about this.
    I'm not the only one with this error, so its totally not my end's fault.
    (0)

  6. #26
    Player
    Bladeglory's Avatar
    Join Date
    Mar 2011
    Posts
    113
    Character
    Bladeglory Ilucien
    World
    Balmung
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Zettomer View Post
    Sorry, no thanks, I'd rather not have THE ENTIRE GAME ECONOMY RUINED because you lost an internet connection and thus, a few random items you were taking a chance on anyway.
    While making a system without bugs is surely exceedingly difficult, any new system is open to potential exploitation. It's a risk with every update. If you have any reasons why it's not possible, or better yet, any ideas on what might work, we'd love to hear.
    And you're forgiven for that exceedingly offensive last statement. As if I'm such a bad crafter I risk every single synth I attempt. What nerve! :]
    (0)

  7. #27
    Player
    Engineer's Avatar
    Join Date
    May 2011
    Location
    Limsa Lominsa
    Posts
    426
    Character
    Matyr Gustav
    World
    Hyperion
    Main Class
    Arcanist Lv 51
    Quote Originally Posted by Camate View Post
    The development team understands it can be discouraging when materials are lost when disconnecting during crafting and they would like to do something about this.

    If we were to implement an "resume crafting" feature after a disconnection occurs, there are a few things that must be taken into consideration. It is difficult to confirm whether or not the disconnection is due to a ......
    Please look into this. I've disconnected a few times while crafting which wasn't a big deal since i lost low end mats. But , this is why I'm afraid to craft let's say a Vanya Robe since it's days of farming down the drain if a disconnect occurs.

    My idea would be when logged back in, your still in crafting mode with the same durability, CP, and same active crafting buffs. This way it can't be exploited since it's just as if you didn't disconnect.

    If the resume button is there its more prone to exploits.
    (1)
    My Hopes & Dreams for future Class/Job Implementation ----> http://imgur.com/a/fPpXO#0


    SE Please Add Machinist As A Pet Job. Musketeer/Machinist = Puppetmaster With A Gun.

  8. #28
    Player
    Bladeglory's Avatar
    Join Date
    Mar 2011
    Posts
    113
    Character
    Bladeglory Ilucien
    World
    Balmung
    Main Class
    Dark Knight Lv 80
    Bumping this back as I just disconnected as an Excellent popped up. Easy HQ leve just got lost...
    (0)

  9. #29
    Player
    Billzey's Avatar
    Join Date
    Sep 2013
    Posts
    166
    Character
    Sakura Ephemera
    World
    Brynhildr
    Main Class
    Archer Lv 60
    This hasn't happened to me on anything important, but I know it will. Please do something about this quickly.
    (0)

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