the android security token was horrible for the last three weeks (I don't know what the state of affairs is on it now). But the passwords would not match from the token to your client.


the android security token was horrible for the last three weeks (I don't know what the state of affairs is on it now). But the passwords would not match from the token to your client.


This is the first I've read about this.
I've just converted from a hardware token to the Android app two and a half weeks ago myself and I am not experiencing any problems myself.
Although I am personally still considering ordering a new hardware token purely for the fact that my Android phone itself is a device that is constantly connected to the Internet.
Felis catus

WoW uses security tokes from the same company and people by the thousands (that use the tokens) still got hacked. Their forums were overwhelmed with posts about it around the end of the Wrath expansion.
Rotam, any news on this ?

you do realize that a lot of your crafting mats have a marketprice of 1 gil maybe a little more right?That's because it is -abuse-, and players do that knowing darn well it is. Most freemium game players even do this. I know of a guy who had a new storage mule account for every material the game had. You think new-character limits are silly, just wait to see how much worse it gets on freemium games.
This points to two problems:
1) If players feel they need to do this, then the game does not provide adequate storage, or the stacking limits are too low
or
b) the player is just hoarding stuff they should't be hoarding.
In FFXIV you should be getting rid of materials immediately. Some materials are practically worthless and those you should just destroy or sell to the NPC (hint, anything that is a market price of 1g sell to the NPC.) This isn't some crappy freemium game that punishes you by making you destroy your collectibles to get new ones.


No tax on selling to the NPC. It's much faster to get rid of trash by NPC'ing it than waiting for someone to buy it. All the level-1 crafting items are available from NPC's already so unless you're underselling the NPC, nobody is going to buy. It's actually quite laughable because there are some items I acquired in Version 1(Purple Sagolii Slag) that I put on the market and watched the prices go from 5000gil to 1gil with no buyers. I think these items were left in the game but have no use nor are they obtainable. So there really is stuff I need to just outright trash because they're trash now.
When I go into a dungeon, and I don't have inventory space, I start destroying any crafting materials I know I can just harvest again.

Why buy when you can keep them, the only things i really sell are those HQ items that go for a nice bit on the marketplace, everything else goes to the retainer for future use.


If you read my earlier post
Both Retainers are full or near full. You can sell 20 items on top of what is already in their storage. So 440 items plus the 100 inventory slots and armory chest storage, and you can still run out of space.This points to two problems:
1) If players feel they need to do this, then the game does not provide adequate storage, or the stacking limits are too low
or
b) the player is just hoarding stuff they should't be hoarding.
I save most of the space for the gear for the different jobs, and decided that, you know what, it would be better to just outright get all the jobs to the same level and then throw away the level 1,5,8,10 gears.


Placing them on a retainer for future use is optional, but being a gatherer myself at some point my retainers will just fill up on a stockpile of garbage which may at some point be used, if I remember on which retainer I have left it and where.
I find it easier to just NPC anything that doesn't sell well on the market boards and when I go crafting I'll just farm a supply of the needed materials and use those up without cluttering up my space.
Felis catus
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