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  1. #1
    Player
    Nekodar's Avatar
    Join Date
    Feb 2013
    Location
    Ul'dah
    Posts
    2,104
    Character
    Nyaano Nohea
    World
    Midgardsormr
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Phobia View Post
    This is not pertinent given that you have the option of choosing which languages you're familiar with before you queue for a dungeon. If you can't follow instructions given in a particular language, don't queue with that language enabled.

    The problem is the combination of PC and PS not being able to communicate effectively (save for a few scenarios like the PS player having a keyboard or a computer with voice chat) and the inherent slow response given the nature of controllers - the latter of which is obviously not PS specific, but still a very apparent obstacle.
    My comment had nothing to do with what language you or other players are queuing up as.
    If they are new to the instance, they may not understand what you're trying to explain, even if they speak the same language.

    That said, from Sastasha to Castrum Meridianum I myself haven't had any need to ask if anyone was on PS3. Maybe it's different at endgame.
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  2. #2
    Player
    Phobia's Avatar
    Join Date
    Aug 2013
    Posts
    12
    Character
    Phobia Relic
    World
    Exodus
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Nekodar View Post
    My comment had nothing to do with what language you or other players are queuing up as.
    If they are new to the instance, they may not understand what you're trying to explain, even if they speak the same language.

    That said, from Sastasha to Castrum Meridianum I myself haven't had any need to ask if anyone was on PS3. Maybe it's different at endgame.
    I took "whether they understand you at all" as a reference to a possible language barrier; my apologies.

    You do bring up another valid point, though. Some, if not most, console players are not particularly familiar with how MMOs work as there aren't many around. I realized this after my first attempt at Sunken Temple last night when our two pugged DPS immediately ran into battle. Needless to say, the tank and I immediately left the party and suffered our 15 minute lock-out.

    I've had none of these issues with any of the dungeons up until the last boss of Brayflox's; that's where I first noticed a real gear/skill/communication check. I would hope that these types of problems can't exist in end-game as most intelligent party/raid leaders will boot you for repeatedly screwing up, and also require clear, concise communication with their players.
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