Quote Originally Posted by gifthorse View Post
After looking at this:

http://www.youtube.com/watch?v=OgaAJ...eature=related

I can't help but wonder why a game by SQUARE ENIX of all companies doesn't really even compare to the environmental visuals of a Korean Grinder.

It seems small, but individual shadows really adds a lot of detail to the environments, not to mention wandering NPCs, voice-overs, swaying grass and trees, and the ability to jump!
No, that is not a reason for their failure thus far. The reason ( imho ) they have failed is due to the lack of basic systems that make an MMO a success. Lack of an Auction House System ( say whatever you want, but a retainer system is not and will not ever be as good as a simple auction house system no matter what you do. Stop re writing the book and embrace the basics. ) lack of a mailbox, lack of a recipe list, way too many menus to cycle through, unnecessary load time when beginning and ending battle, and other things. I know they are working on a lot of these things, and I am not complaining about them. I just wanted to throw in my opinion on the fact that hundreds of thousands of people are not going to choose to stop playing your game mainly due to your choice of graphical style.