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Thread: Recipes?

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  1. #1
    Player
    Neverhood's Avatar
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    Sep 2013
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    32
    Character
    Neverhood Redmane
    World
    Leviathan
    Main Class
    Conjurer Lv 50

    Recipes?

    As far as crafting classes go....eventually, we're all going to be on equal footing and things miiiiiight get a bit bland.

    So, what do you guys think about the recipes as rare drops in dungeons later on?

    Unfair? Good idea? GTFO Neverhood?
    (2)

  2. #2
    Player
    quirky_rikku's Avatar
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    Aug 2013
    Location
    Limsa Lominsa
    Posts
    10
    Character
    Cimorene Kurisu
    World
    Zalera
    Main Class
    Conjurer Lv 36
    I think that's a great idea.
    I'm not at endgame (not even cloosseee) but what ive read on the forums is that there's really no point in crafting high level gear since dungeon drops are better. Perhaps if maybe a boss drops a "rare ingredient" and someone can loot the recipe from a chest by chance and then the crafter could either buy the "rare ingredient" or be the one that loots it from the boss and makes a really powerful piece of gear or accessory that's better than whats gotten through dungeons. I think that would be fun, and I've seen it in other games. It'll help money go to/from crafters to disciples of war or magic instead of crafter to crafter because that seems like what it's like now.
    (1)

  3. #3
    Player
    Neverhood's Avatar
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    Sep 2013
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    Character
    Neverhood Redmane
    World
    Leviathan
    Main Class
    Conjurer Lv 50
    It worked in EvE...although I'm not sure if that's how it STILL works in EvE considering I stopped playing years ago. But certain equipment could only be made by that game's crafters once the recipe was found AND the crafter was skilled enough to manufacture it.

    I'd really like to see something similar implemented here.
    (0)

  4. #4
    Player
    Ksenia's Avatar
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    Oct 2011
    Location
    Ul'dah
    Posts
    1,100
    Character
    Ksenia Solo
    World
    Sargatanas
    Main Class
    Weaver Lv 100
    Quote Originally Posted by Neverhood View Post
    It worked in EvE...although I'm not sure if that's how it STILL works in EvE considering I stopped playing years ago. But certain equipment could only be made by that game's crafters once the recipe was found AND the crafter was skilled enough to manufacture it.

    I'd really like to see something similar implemented here.
    All the faction bpc's that used to be drop are now in Pirate LP stores. They are a monopoly for the people who control those parts of null. And to this day a lot of people don't like the fact that a faction drop/ LP reward trumps player driven T2.

    For here I'd rather keep crafting, crafting. The vintage system and the random levequest reward of a tattered or moth eaten part is where I would rather they go with rare stuff. Turning in gear to an NPC gives a motive to craft other than to stick on the market board and hope someone needs it. In a perfect FF14 I'd have a Leve to turn in two star gear to, with a vintage component as a possible reward but that system can't happen as long as we are forced to dungeon farm Potash and Coke the way it is now.
    (0)

  5. #5
    Player
    LKa_Lich's Avatar
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    Sep 2013
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    5
    Character
    L' K'a
    World
    Tonberry
    Main Class
    Arcanist Lv 30
    this is good idea. can sell it on few m on market board. like a lottery for a poor guy. and item craft out must atleast on par with i90lv item. like what diablo3 did.
    (0)

  6. #6
    Player
    Aemun's Avatar
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    Sep 2013
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    Character
    Piper Wolfborn
    World
    Malboro
    Main Class
    Armorer Lv 50
    The solution would be to make harder and harder recipes so you have to specialize gear or buy expensive sets for all crafts.
    (0)

  7. #7
    Player
    Mysteltain's Avatar
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    Aug 2013
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    847
    Character
    Robin Icebrand
    World
    Midgardsormr
    Main Class
    Alchemist Lv 80
    I think it'd be a pretty sweet to have recipes drop from dungeons. It'd be good incentive for us crafters to run older dungeons again just to get that recipe. Maybe even make it so the recipe drop is for rare weapons and armor, like the Foestriker's Set, or the Battlemage's set. Sometimes the boss won't drop the equipment, but instead the recipe for a piece of it.

    Of course, for balance purposes, make it incredibly hard to make (ie, 500 of whatever shards your class uses, materials 10 levels above what you have, lower durability, incredibly high difficulty, etc.)
    (0)