Quote Originally Posted by Ksenia View Post
The difference between you and me is you are seeing it from the here and now perspective.
I'm forward thinking. So far the best I have seen in the LeveQuest is around 3K per point in rewards and leve points are fixed on a daily basis. You can add that to the pile but for making gil unrestricted you need a faucet and there are none. There are better faucets, so to speak. Gsm can sell by stack and make a boat load of gil. Shard requirements are going to make that misery in the making.
I believe that over an entire server community, leves are a sufficient faucet. Triple turn ins with HQ items result in lots of gil, as well as items, sometimes including a high number of shards. I don't play everyday, so my leves pile up. I can do a simple triple turn in (hi-potions or chamomile tea for example) a bunch of times in a matter of minutes... which gives me gold to blow on the market board.

I haven't even intentionall attempted to earn gil from the markets or leves, I've only been trying to level my classes (11 classes lv 25+), and I have over 200k without trying, an overflowing inventory, and nearly the cap on leves. Based on that, the long term perspective I see is an inflated economy with easy faucets.

For someone who raids a lot and has high repair bills, and buys from the market boards it might seem the opposite. Based on some of the data I saw in another MMO's player's levels and progression I believe there will be MANY more players acting as faucets (earning gil from leves and quests) like me.