the 1st mistake Se made is that every character can max all classes.. they should have made it into choice's. all gathering classes , 2 or 3 max crafting classes and also 2 or 3 max jobs/classes.
Since everyone can do everything.. the market will sooner or later crash when there's no need anymore for crafters.. because we can all make it ourself.
then the only thing that still sells will be materia and having said that.. materia is a great way to make a good profit even some at tier 2 sell for good prices and it's not hard to get at all.. just do your thing and convert your stuff
No your not that's absurd. U buy 99 dire mite webs u make twenty dew thread there's ure money back right there the other 79 is profit every time just u have to wait for them to sell. Weaver gets u most money hands down.
My discord is Moose#9971
I'm sorry, I just think this is completely absurd. Your "faucet" will never be turned on. The amount of gil you get from the main quest and leves are the faucets, and they vastly exceed what an armor could do. The only way your scenario comes into play is if SE removes all of the gil from the game, remove stored leves from the game, and everyone raids so much it consumes all of their profit. I forsee 0/3 of those things happening.I think you missed my point. The direction the game is going, you won't be able to sell anything unless it's to a vendor. True Faucets in video games don't require other players to trade you their gil for your stuff. They require gil to be created out of thin air. Right now one of the most lucrative faucets is Kite Shield.
I have made very little attempt to earn gil, and I have found very little need for gil other than repairs, and transportation and I have 140,000 gil. No, I'm not rich... but there's been nothing I need that I can't buy. From a single player / leveling perspective, I'd say gil is too easy to come by. Yes, there's some rediculous undercutting going on, but it seems like you want huge inflation? Most items can be sold on the AH for more than vendors pay. Some items can be bought for less than vendors charge.
When the world was young, the Sun bestowed upon me his crown; always will I light your darkest hour.
The difference between you and me is you are seeing it from the here and now perspective.I'm sorry, I just think this is completely absurd. Your "faucet" will never be turned on. The amount of gil you get from the main quest and leves are the faucets, and they vastly exceed what an armor could do. The only way your scenario comes into play is if SE removes all of the gil from the game, remove stored leves from the game, and everyone raids so much it consumes all of their profit. I forsee 0/3 of those things happening.
I have made very little attempt to earn gil, and I have found very little need for gil other than repairs, and transportation and I have 140,000 gil. No, I'm not rich... but there's been nothing I need that I can't buy. From a single player / leveling perspective, I'd say gil is too easy to come by. Yes, there's some rediculous undercutting going on, but it seems like you want huge inflation? Most items can be sold on the AH for more than vendors pay. Some items can be bought for less than vendors charge.
I'm forward thinking. So far the best I have seen in the LeveQuest is around 3K per point in rewards and leve points are fixed on a daily basis. You can add that to the pile but for making gil unrestricted you need a faucet and there are none. There are better faucets, so to speak. Gsm can sell by stack and make a boat load of gil. Shard requirements are going to make that misery in the making.
Market Board is NOT a faucet. trading gil for stuff is NOT a faucet. It might make you rich but it is not a faucet. Eventually Market boards will die. Nothing will be in demand. We are all inclusive characters. You said so yourself, you don't need gil. You do of course. You want to teleport places, you need to repair. You will see what I mean when you run up to the mending NPC at 50 and your wallet takes a hit every time.
Sargatanas right now is selling HQ Linen Deerstalkers on Market board for 8K each. They started at 20K. The level 40 3/3 turn in is a Linen Deerstalker. In a month the price of 300,000 exper for a weaver has gone down 60%. Buying a Level 50 DoH will be cheaper and cheaper as fewer people are left to do it. It will in time get to a point where nothing will sell for any amount of gill. Trade will die off. Faucets will become the only way to make gil.
Horde your gil is all I can say. You are going to need it.
Of course prices are fluctuating right now. The game JUST came out. People are still pushing classes to 50, things are moving fast and niches are being filled. SE isn't addressing the market right now because (rightly so) it hasn't settled yet.
Why would you spend your time working a 'faucet' anyway? Its bloody community service. Look out for yourself- make money on the market and make as much as you can. Only work a faucet when profits come down so far that its the best sell. If the market breaks because of inflation/deflation then its up to SE to fix the problem. Players shouldn't be sinking a hundred hours into a gil-source to save the economy.
Profitable crafting means get good at HQ-ing equipment and look at the market board before you make it. See a profitable opening, make an HQ item and drop it on the market.
There are good margins in HQ refined materials (even the low tier stuff) if you're willing to sell singles and babysit your auctions. If you don't play frequently or are looking for lower-maintenance sales, I'd recommend high-level food, DoH/DoW jewelry, and 40+ crafting gear. And, as always, pay attention to your spiritbonding. There's good money in III/IV materia these days.
Materia will remain a market for quite some time to come. Simply because it's an RnG system and it won't always give you what you are looking for. Even in the notorious end game, there will be a need for multiple sets of the same gear based on Materia. A reasonable goal will be to have an Int and a Mind based conjurer set. One for healing, one for just running around clobbering stuff. True for all classes in differing conditions.There are good margins in HQ refined materials (even the low tier stuff) if you're willing to sell singles and babysit your auctions. If you don't play frequently or are looking for lower-maintenance sales, I'd recommend high-level food, DoH/DoW jewelry, and 40+ crafting gear. And, as always, pay attention to your spiritbonding. There's good money in III/IV materia these days.
I don't see a lot of need for multiple materia sets. Cleric stance would like to have a talk with you, it would actually be worse for a conjurer/whm to have an int set for "clobbering" stuff. I don't really see anyone outside of tank classes doing that, and even that is a bit of a stretch.Materia will remain a market for quite some time to come. Simply because it's an RnG system and it won't always give you what you are looking for. Even in the notorious end game, there will be a need for multiple sets of the same gear based on Materia. A reasonable goal will be to have an Int and a Mind based conjurer set. One for healing, one for just running around clobbering stuff. True for all classes in differing conditions.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.