Quote Originally Posted by Dorin View Post
Goldsmith used to be able to make a lot of money, but now the whole server and their dogs are lvl 50 goldsmiths walking around town with their white robes and stuff.
This is going to be the crushing blow to crafting in ARR. If 25% of the population on a server levels all the crafting classes, there is zero motive for the other 75% to do it. A player can run a dungeon 5000 times, they will progress. The only thing I need to do is go to the levequest desk and see what has triple turn in, churn out 9 a day and I'm done.

Long term, I project Armorer to be the gil farm but it will feel more like dailies.