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  1. #31
    Player
    Ksenia's Avatar
    Join Date
    Oct 2011
    Location
    Ul'dah
    Posts
    1,100
    Character
    Ksenia Solo
    World
    Sargatanas
    Main Class
    Weaver Lv 100
    Quote Originally Posted by Dochas View Post
    bicker, bicker, bicker, bicker
    Yep, you are right. I'm wrong.

    Game should be closed down in a month.

    Bye.
    (0)

  2. #32
    Player
    Simaril's Avatar
    Join Date
    Aug 2013
    Posts
    405
    Character
    Simaril Ratbane
    World
    Goblin
    Main Class
    Carpenter Lv 50
    Quote Originally Posted by Ksenia View Post
    The difference between you and me is you are seeing it from the here and now perspective.
    I'm forward thinking. So far the best I have seen in the LeveQuest is around 3K per point in rewards and leve points are fixed on a daily basis. You can add that to the pile but for making gil unrestricted you need a faucet and there are none. There are better faucets, so to speak. Gsm can sell by stack and make a boat load of gil. Shard requirements are going to make that misery in the making.
    I believe that over an entire server community, leves are a sufficient faucet. Triple turn ins with HQ items result in lots of gil, as well as items, sometimes including a high number of shards. I don't play everyday, so my leves pile up. I can do a simple triple turn in (hi-potions or chamomile tea for example) a bunch of times in a matter of minutes... which gives me gold to blow on the market board.

    I haven't even intentionall attempted to earn gil from the markets or leves, I've only been trying to level my classes (11 classes lv 25+), and I have over 200k without trying, an overflowing inventory, and nearly the cap on leves. Based on that, the long term perspective I see is an inflated economy with easy faucets.

    For someone who raids a lot and has high repair bills, and buys from the market boards it might seem the opposite. Based on some of the data I saw in another MMO's player's levels and progression I believe there will be MANY more players acting as faucets (earning gil from leves and quests) like me.
    (1)

  3. #33
    Player
    Naberrie's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    841
    Character
    Inari Silverfox
    World
    Zalera
    Main Class
    Machinist Lv 80
    Quote Originally Posted by wolfsspirit View Post
    the 1st mistake Se made is that every character can max all classes.. they should have made it into choice's. all gathering classes , 2 or 3 max crafting classes and also 2 or 3 max jobs/classes.
    Since everyone can do everything.. the market will sooner or later crash when there's no need anymore for crafters.. because we can all make it ourself.
    Unlikely. In FFXI every character could play every class and that didn't happen. Mostly because people didn't craft due to it being such a monumental pain to level crafting.

    Fact is, some people will simply never ever craft. They don't like it and just don't want to do it. They'd rather pay someone else to do it for them. I craft because I enjoy it. Not to make gil.

    If they've made a mistake with FFXIV it's in making it too easy to level crafting and not making it rewarding enough to do so.
    (0)

  4. #34
    Player
    rkpost's Avatar
    Join Date
    Sep 2013
    Posts
    36
    Character
    Y'zamza Sazhi
    World
    Mateus
    Main Class
    Pugilist Lv 50
    I have 8 classes of crafting at lvl 35~38. Its very easy lvl up them at the same time. I have always HQ equip and I can craft materials from one class to another, so I don't waste money on markets. Also I have all cross skills.

    After one month and a half, I have 1M of gils just selling armours, weapons and jewelry. (no materials, materias or craft/ghater equip).
    (0)

  5. #35
    Player
    ReviiLagoon's Avatar
    Join Date
    May 2012
    Posts
    181
    Character
    Revii Lagoon
    World
    Balmung
    Main Class
    Arcanist Lv 62
    Weaver can make some decent money, They have a huge amount of crafting AF gear that they can make, and with the right skills, you can HQ them 90% of the time with basic materials (Hint all you need is carpenter 50, and culinarain 37). You can't flood the market with one item, but instead you put up a lot of different items, usually ranging in the 10-15k profit margins per craft (on my server at least), which adds up when you are making 10 things a night, and selling them overnight. Nothing amazing, but it's a solid source of income.
    (0)

  6. #36
    Player
    XiXiQ's Avatar
    Join Date
    Nov 2013
    Posts
    809
    Character
    Xixi Eclipse
    World
    Ravana
    Main Class
    Red Mage Lv 90
    You would probably find fishing the better DoL. You level up much faster, and even at it's worst you can sell the fish to NPCs for more than you can regular mats. The Leves are helpful too. Min and Bot are a bore - bang-banging away for very little exp, little worth much to sell and the Leves aren't so good for those either.

    My real issue with the in-game economy is the restrictive inventory - I am sure it is causing an artificial market flood. There are plenty of things I would have rather kept, and certainly wasn't interested in selling at their piddling prices (either on the market, or to an NPC), but in the end you are forced to capitulate just to get inventory space back.
    (0)

  7. #37
    Player
    Irenae's Avatar
    Join Date
    Nov 2013
    Posts
    38
    Character
    Burnhilde Valkyrie
    World
    Midgardsormr
    Main Class
    Lancer Lv 50
    Probably Goldsmith as everyone needs accessories. armorer is highly unlikely as only some people can equip it and not everyone needs it. DOM classes have no use for armorer at all and some DOW can only equip leather making for less potential customers. Just bear in mind what they want you to do for profit is to use a miner to gather ore and smelt it into ingots to sell to the 50 Goldsmiths. Takes a lot of time and patience to get there so it's not for everyone.
    (0)

  8. #38
    Player
    mekia's Avatar
    Join Date
    Jan 2012
    Location
    Gridania
    Posts
    145
    Character
    Mika Taqa
    World
    Twintania
    Main Class
    Weaver Lv 80
    For big money Weaver,Gold,Leather and make double star stuff (Only HQ). For smaller but constant money Blacksmith,Armor,Weaver,Leather and make tool's, crafting gear etc. Kinda pointless are Culinary (spelling xD) alchemy (Only did it to cook/potions myself). If i'm wrong on something please let me know
    (0)

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