yes returning to the location after being knocked back is a big one for me.
I also want their health missing range fixed. they can heal at the full 25 yalms when ordered to manually but will not "notice" a dying party member at 18-20 yalms away
you should also be able to pick and choose which skills to allow it to cast automatically and which to turn off only to be used manually by yourself.
Some issues with terrain are interfering with fights on slops and steps.
and selene needs better AI with her two speed buffs. she refuses to cast fae Light by herself. instead she should attempt to keep one buff up at all time rotating between the two