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  1. #1
    Player
    Raminax's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    756
    Character
    Shinonome Sanada
    World
    Phoenix
    Main Class
    Conjurer Lv 92
    It depends on what Class/Job you're co-healing with, but what I usually do regardless is use plain Medicas for the first few Tumults before the Geocrush/jumps begin happening, where he usually begins stomping 3-4 times in a row. Medica II will very likely overheal early on and thus generate more enmity than necessary. Of course, it might also honestly just depend on the tank. Gods forbid, some Paladins seem incapable of doing their 123 combo for maximum enmity. Stupid tank buddy I usually queue with is a wimp and lets the other one main tank if they have so much as 2 extra HP over him. x_x

    That said, still haven't killed him. Got fairly late into Phase 3, but then either I or the other healer would mess up to Weight of the Land. Can imagine how I felt.

    Edit: Are you really sure that there's an enmity reset during each Geocrush/Earthen Fury? Because I'm genuinely surprised I haven't died a single time yet during those, despite spamming souped up Medica IIs.
    (1)
    Last edited by Raminax; 09-26-2013 at 07:08 AM.

  2. #2
    Player
    Thatispookins's Avatar
    Join Date
    Sep 2013
    Posts
    33
    Character
    Thatis Pookins
    World
    Tonberry
    Main Class
    Arcanist Lv 50
    3,500HP is a good number. I've seen plenty of WHM (*drumroll* Duty Finder) with 3800 - 4000HP die to bombs/plumes because they don't know how to dodge. Or, resurrecting players and getting punted off the platform from Landslide.

    You don't need exceptional gear for this fight. Either primal weapons from Garuda or Ifrit should do just fine. Instead, what should be exceptional is the knowing of Titan's rotation.
    (0)

  3. #3
    Player
    CalvatE's Avatar
    Join Date
    Aug 2013
    Posts
    326
    Character
    Lil Muffins
    World
    Tonberry
    Main Class
    Conjurer Lv 63
    I had someone in my team who said it was 'impossible to do Titan HM with only 3k HP', please don't believe these falsities. I was on 3k HP when I beat it. The more the merrier but I survived the entire fight, it's about getting heals off in time when it comes to the stomps - not the amount of HP you have.
    (0)

  4. #4
    Player
    lordyu's Avatar
    Join Date
    Aug 2013
    Posts
    6
    Character
    Lordmasteryu Dhey
    World
    Cactuar
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by CalvatE View Post
    I had someone in my team who said it was 'impossible to do Titan HM with only 3k HP', please don't believe these falsities. I was on 3k HP when I beat it. The more the merrier but I survived the entire fight, it's about getting heals off in time when it comes to the stomps - not the amount of HP you have.
    its nice to hear that, it can be boost for some WHM that has 3k HP only to finish Titan HM.. cheers..
    (0)

  5. #5
    Player
    hamsteak's Avatar
    Join Date
    Aug 2013
    Location
    The Moldy Ul'dahn Sewage System
    Posts
    366
    Character
    Hidden Dragon
    World
    Behemoth
    Main Class
    Pugilist Lv 60
    anyone who tells you you need full dl for titan is dumb, i did it with amdapor keep gear and dl accessories

    your health is fine for it, i had around the same
    (0)

  6. #6
    Player
    Aedra's Avatar
    Join Date
    Aug 2013
    Posts
    117
    Character
    Aedra Laevatein
    World
    Masamune
    Main Class
    Conjurer Lv 70
    Back to square one.. I still don't understand WHM that put 30 MND for a merely 50 hp heal increased over 450 self HP.

    Your problem is solved if you change to VIT30.

    While hp 3.2k is a safe zone, but you'll risk yourself when you have no choice but to eat bomb on last phase when your hp is not full.
    (0)
    Last edited by Aedra; 09-26-2013 at 06:21 PM.

  7. #7
    Player
    Ephany's Avatar
    Join Date
    Aug 2013
    Posts
    193
    Character
    Ephany Crystal
    World
    Moogle
    Main Class
    Arcanist Lv 62
    I completed Titan HM with 4 bits of DL gear but if you wanna be on the safe side, grind out the whole set then take him on.
    You have loads of time.

    After the heart phase, healing will be the first thing people scream abuse about if anything goes wrong because standing in an aoe or making a bad move is unheard of in wonderful dps land. So you may be better safe than sorry for those small but helpful extra numbers and the HP to make sure you make it to that point after the stomps.
    (1)
    Last edited by Ephany; 09-27-2013 at 04:13 AM. Reason: My spelling is lolable

  8. #8
    Player
    Sziadan's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    106
    Character
    Zia Sprites
    World
    Excalibur
    Main Class
    Conjurer Lv 70
    @FinagleBagel, you're the ones who seems to be ignoring what we are saying. There is no reset between the phases.
    Try this next time, only use Medica 1 for the first stops and give the Tank cure/cure II to top him off. As soon as titan jumps, go to the side and throw a Medica II.
    Your Medica II will go off BEFORE the tank gets a chance to do anything against Titan (if you are timing it right), you will NOT get aggro if the tank has been building enmity during the first phase properly.

    And to further clarify how Enmity works, I'll quote this post since he explained it pretty good.
    Quote Originally Posted by Kitru View Post
    The different healing powers have different enmity mods. Regen has an enmity modifier of 1. Cure has an enmity modifier of .5. Cure II and a lot of the bigger heals have an enmity modifier of .8.

    Barring Provoke on a target that you have absolutely no threat on while someone else has a crapton, Medica II is the highest enmity generating power *in the game*: it'll hit 8 targets for a potency 200 heal at a .8 modifier and then tick for 500 more over 15 seconds at a modifier of 1. That's 5280 enmity as spell potency *from a single 3 second cast*.

    No healer should cast Regen or Medica II *any time* close to an add spawning: 10 seconds before and after a new enemy enters combat is Medica II/Regen no-time. If a healer casts either of those spells during that time, that healer better expect to take more than a few hits to the face by ripping aggro off of the tank, regardless of how good the tank is at generating aggro. Even Shroud of Saints isn't going to do enough a lot of the time: they simply generate *too much enmity* for a tank to rip back.

    Most of the time that a healer rips aggro from a tank, it's not the tank's fault: healing generates aggro *really* efficiently, especially when it's AoE healing. A healer that heals indiscriminately is going to give even an *amazing* tank a helluva time.
    This was from the Tank forum, as you can probably tell based on what he's explaining. However, the enmity part is what you should look at in this situation. You should NOT spam Medica II when it's not needed, as you will be building more enmity than the tank can during the same time. That is why you get aggro, not because of some reset. The tank just haven't had enough time to build more enmity than what Medica II generates.
    (1)
    Last edited by Sziadan; 09-27-2013 at 05:34 AM.

  9. #9
    Player
    Raminax's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    756
    Character
    Shinonome Sanada
    World
    Phoenix
    Main Class
    Conjurer Lv 92
    Yeah, did some more Titan Hard tonight (Ojoy, I should really find some decent group in /shout) and I've still yet to see any aggro reset where I viciously get maimed.

    And honestly, "one" Medica II (in regards of Titan at least) sounds like a questionable statement at best. Do you think that plain Medica spam we do to keep up with Tumults prior to Geocrushes doesn't generate a single bit of enmity? Medica II generates a lot of enmity, yes, but that's not the only cause of enmity generation during the fight. Even before Geocrushes, I'm easily No.2 on the enmity list, possibly shifting down to 3 every now and then if another WHM is in the group.
    (0)

  10. #10
    Player
    Sziadan's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    106
    Character
    Zia Sprites
    World
    Excalibur
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Raminax View Post
    Yeah, did some more Titan Hard tonight (Ojoy, I should really find some decent group in /shout) and I've still yet to see any aggro reset where I viciously get maimed.

    And honestly, "one" Medica II (in regards of Titan at least) sounds like a questionable statement at best. Do you think that plain Medica spam we do to keep up with Tumults prior to Geocrushes doesn't generate a single bit of enmity? Medica II generates a lot of enmity, yes, but that's not the only cause of enmity generation during the fight. Even before Geocrushes, I'm easily No.2 on the enmity list, possibly shifting down to 3 every now and then if another WHM is in the group.
    If the second half of your post was directed towards me, then what I meant was that during the first phase (prior to his first jump), Medica 1 is enough to keep people alive. After the heart phase, you should throw 1 Medica II preferably right before the stomps and then cast Medica 1 during the stops. If you get enmity problems, just use shroud. Using shroud 2 times during the fight should be enough to make sure that you'll never get aggro, depends on the tank as well of course.
    Normally, using shroud just once will be enough to keep you safe during the whole fight, later on you'll probably just use it for the MP instead


    Quote Originally Posted by FinagleABagel View Post
    The difference is I have flat out static numbers. When we did Titan HM I had 2 Succors (big pre-cast, one during) per 1 Medica on the stomps. Thus, aggro gen should be roughly equal. There is no Medica II until the phase change. Every single time, the WHM pulled aggro.

    Please show me one other instance where mid battle, ONE Medica II pulls aggro.

    This only happens from Phase 1 to Phase 2. The rest of the battle is normal.
    http://www.youtube.com/watch?v=WMsWJmXSdZ0

    Notice how Medica II was used prior to the jump and everyone had the HoT on them.
    Had there been a reset then Titan wouldn't have gone straight for the tank.

    I've been running Titan tons of times to get FC members their Relic weapons, I'm 100% certain that there is no reset.
    Also, pay attention to what he says during the video in phase 1. They are doing it so that the tank can build up enough hate, so that healers wont have the problem of over-aggroing later on. Strange thing to do during phase 1 if there was a threat reset, wouldn't you say? :P

    Also, forgot to address this one.
    "Please show me one other instance where mid battle, ONE Medica II pulls aggro."
    That have never happened to me, not even in the Titan fight.
    (2)
    Last edited by Sziadan; 09-27-2013 at 05:51 AM.

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