No one forces any of us to subscribe either, Vodomir. So, 'Umm', maybe they'll want to make some of those systems fun to use. I hear that 'obnoxious grind that serves no purpose other than to waste your time' isn't fun.

Now, I know I'm just nuts here, thinking that games should be fun and things like the basic core of a game's advancement shouldn't be a convoluted, fugly mess to navigate, but that's the real issue here, Vodomir.

You are also aware that they sell an 'Entry' subscription that only allows 1 char per server (8 chars max across all servers collectively), of course? Thus, you are aware that one of their two subscription models DIRECTLY IMPLIES that you're going to be doing it all on one character, at least on a given server?

You'd think that a studio that really wanted their game to succeed...would make it a joy to play that game, and an enjoyable, interesting process to use the systems they clearly went to a great deal of trouble to engineer and develop.

Raise your hand if you think it'll be fun to level multiple battle classes on a single character in the current leveling environment.

Those of you that raised your hand, I've got a bag of rice and I'm going to dump it on the floor. I would like you to count the grains and put them back in the bag for me (one at a time, of course. It must be a very accurate count)

You should enjoy such a task.