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  1. #15
    Player
    SwordCoheir's Avatar
    Join Date
    Dec 2011
    Posts
    866
    Character
    Sword Coheir
    World
    Hyperion
    Main Class
    Gladiator Lv 60
    Well I can think of a few things that could potentially help WAR.

    -Lower the recast on Unchained
    -and/or-
    -Double Wraith gained during Unchained
    -and/or-
    -Allow Heavy Swing to Build Wraith
    -and/or-
    -Increase Unchained's recast to 5-7 minutes, maintain it's current effect but allow the WAR to use Wraith moves without the need for Wraith for it's duration.
    -and/or-
    -Allow WAR's to gain the full effect of TP moves without combo's while Unchained is active (similiar to Pugilist's Perfect Balance Ability).
    -and/or-
    -Add an additional effect to Storms Path that boosts the amount of HP that the player can heal/be healed for for a short duration.
    -and/or-
    -Add an additional effect to Storms Path that debuffs a monster and allows the player/party members to heal a portion of the damage done while the debuff is in place.

    Can you tell I'm bored yet. :P

    Edit:
    -and/or-
    -Add an addtional effect to Storms Path that debuffs the mob, during this debuff a percentage of damage done by the party will build up and once the debuff expires the WAR will be healed for the amount built up.
    -and/or-
    -Add an addtional effect to Storms Path that debuffs the mob, a portion of damage done by the party will heal the WAR for that amount while the debuff is active. (IE: Constant low incoming cures)
    -and/or-
    -Unchained no longer consumed Wraith, While under the effect of Unchained all Wraith moves consume 1 Wraith.
    (0)
    Last edited by SwordCoheir; 10-15-2013 at 04:03 PM.