Quote Originally Posted by Reslin View Post
SWG [...] /1000 chars
I totally agree.

My initial remark was just to debunk the idea that a game's success is opposed to difficulty, that harder would essentially imply unsuccessful. Certainly WoW subs numbers do show that as well, even if in this case the game getting older is another reason for its decline. I just thought it appropriate to cite the EVE example in the largest landscape of MMORPG. But it was just a side note, really.