Quote Originally Posted by Miley View Post
OP
Sarcastic/trolly, but I agree. This is what most people do with WOW now, they sub for the expansion release, play for 1-2 months, quit, come back again and resub for the next content update, repeat until forever. Doesn't really make much sense why MMO dev's design games like this and make monthly sub games easily "beatable", you're relying on the player constantly subbing but your hardcore playerbase won't. So why bother?
Quote Originally Posted by Sidious View Post
Nerfing old content when new content comes out is a HUGE mistake.

Blizzard tried that model and they haven't posted a single net-positive quarter for sub growth/retention ever since. Not one. They can't keep up with the demand for content, and they have a LOT more money to dump into their MMO than SE does for theirs.

Do what XI and vanilla/TBC did for years: Build on your content. Don't make it obsolete every patch.
Exactly, there's literally statistical revenue evidence showing that copying this, and many other things from WOW is a surefire way to LOSE subs, not gain them. Thus less money.