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  1. #1
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Miley View Post
    I read that they intend to make the current end game content easy when they introduce new end game content.

    So why subscribe, the smart man would just pay for the subscription as they update.
    So each time they add new end game content they will nerf the previous end game content.

    Sounds good to me. .
    Only if you want to be always a hiker (casual player)
    If you want to be a pioneer (hardcore player), there would be always a new montain you can climb up without hiking paths.

    You will be able to do the whole game solo or with the duty finder, no need for guilds,friends,or groups.

    Best single player game in disguise
    Hmm, no?
    Like Yoshida said already, there would be always a new hardcore content where you need a party with hardcore players in it.
    In short, have fun to do the Bahamut dungeon turn 6-10 with a df group.
    (0)
    Last edited by Felis; 09-26-2013 at 02:53 AM.

  2. #2
    Player
    Jlol's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    4
    Character
    Aurmeric Vandielle
    World
    Faerie
    Main Class
    Thaumaturge Lv 41
    Well, I would guess the OP is right in some ways, if you already have all the best gear for your job, and know how the expansion system works...then you could take a break from the subscription. I personally am going with the 1 character/server sub, since I plan on leveling up many different classes just because its fun. I can't imagine someone getting to lvl 50 with every class they are interested within one month unless all they do is play ARR all day every day for 30 days. So i'll subscribe, max my BLM, tinker with other jobs, crafting, gathering, and see when I get bored with the content they have. Then maybe I'll come back when the new stuff is added, but I don't have a ton of time to play, so I can't max everything I want to within 1 month...
    (0)

  3. #3
    Player
    Join Date
    Mar 2011
    Posts
    4,948
    40 man raids are epic and the casual players ruined it..
    No, 40 man raids were not epic, they were a clusterpuff, for lack of a safe term to use on this forum. needing 40 people for several hours was overkill. You can make epic, challenging content without needing that many. It's nothing to do with being too hard, and everything to do with being simply unnecessary. Even 24 people is a lot, which is how big raids will be in this game, but it's a number I'm okay with.

    Epicness does not directly correlate with number of players.
    (0)

  4. #4
    Player
    Rikudou-Sennin's Avatar
    Join Date
    Aug 2013
    Posts
    38
    Character
    Rikudo Sennin
    World
    Behemoth
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Alhanelem View Post
    No, 40 man raids were not epic, they were a clusterpuff, for lack of a safe term to use on this forum. needing 40 people for several hours was overkill. You can make epic, challenging content without needing that many. It's nothing to do with being too hard, and everything to do with being simply unnecessary. Even 24 people is a lot, which is how big raids will be in this game, but it's a number I'm okay with.

    Epicness does not directly correlate with number of players.
    Agreed, and ultimately this is why I quit WoW.
    (0)

  5. #5
    Player Sidious's Avatar
    Join Date
    Jan 2012
    Posts
    238
    Character
    Hexxus Lis
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Alhanelem View Post
    No, 40 man raids were not epic
    Yes they were.

    Rolling in with an army of 40 people feels more epic than prancing in with 8. Period. I played completely casually in vanilla and I didn't have a problem finding a raiding guild. Even though the best guilds were doing Naxx40, we were having an absolute blast doing MC, BWL and AQ40.

    Proof is not on your side. New WoW only loses subs. Why? Because Blizzard adopted an ideology similar to yours and applied it in almost all areas of the game.
    (1)
    Last edited by Sidious; 09-26-2013 at 03:25 AM.

  6. #6
    Player
    Rikudou-Sennin's Avatar
    Join Date
    Aug 2013
    Posts
    38
    Character
    Rikudo Sennin
    World
    Behemoth
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Sidious View Post
    Yes they were.

    Rolling in with an army of 40 people feels more epic than prancing in with 8. Period.
    Apparently you're wrong... they started getting rid of them at one point. Contrary to what you hardcore players think -- most people aren't hardcore and won't spend their entire waking life trying to raid with 40 people and spending countless hours obtaining gear.

    If you're a pro at wasting time there are other games out there that you can sink your life into with little to no reward. Then you can stand around the auction house in your Tier 16 gear like the game is some kind of cat-walk.
    (1)

  7. #7
    Player Sidious's Avatar
    Join Date
    Jan 2012
    Posts
    238
    Character
    Hexxus Lis
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Rikudou-Sennin View Post
    Contrary to what you hardcore players think -- most people aren't hardcore and won't spend their entire waking life trying to raid with 40 people and spending countless hours obtaining gear.
    Yes they will. And the proof is in the pudding: People *did* stick around. Something that can't be said for your ultra-casualized iterations of the game.

    Vanilla: +5 million subs
    TBC: + 6 million (11 million total)
    Wotlk: +1 million (12 million total)
    Cata: -3 million (9 million total)
    MoP: -2 million in less than a year (~7 million total).

    These are all official numbers released during Blizzard's investor conference calls. It's all in their archives, feel free to double check.

    By your logic, every new casual feature that WoW introduces would send subs skyrocketing. And yet they haven't been able to post a single positive quarter in years. At one point they were even giving D3 away for free if you agreed to sub to WoW, and they STILL had a net loss in subs.

    Casual players don't actually want a casual game. They just lack the foresight to know otherwise.

    That said, I work a full time job and I play casually. Always have, even in WoW. But I refuse to lump myself in with them because their ideas are cancerous.
    (5)
    Last edited by Sidious; 09-26-2013 at 03:34 AM.

  8. #8
    Player
    Rikudou-Sennin's Avatar
    Join Date
    Aug 2013
    Posts
    38
    Character
    Rikudo Sennin
    World
    Behemoth
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Sidious View Post
    Yes they will. And the proof is in the pudding: People *did* stick around. Something that can't be said for your ultra-casualized iterations of the game.
    You're under the assumption it's the difficulty that caused WoW's subs to drop. lol....

    Did you ever think maybe people got sick of playing the same game for 7-10 years?

    If you were correct this game would already have 40 man raids and they would not hand out relic gear.
    (1)

  9. #9
    Player
    C-croft's Avatar
    Join Date
    Sep 2012
    Posts
    907
    Character
    Cloudcroft Ieyasu
    World
    Goblin
    Main Class
    Marauder Lv 52
    Quote Originally Posted by Alhanelem View Post
    No, 40 man raids were not epic, they were a clusterpuff
    Quote Originally Posted by Sidious View Post
    Yes they were.

    Rolling in with an army of 40 people feels more epic than prancing in with 8. Period.
    Epic clusterpuff. 40 man raiding was epic awesome. The discipline required to complete a 40 man raid was the issue. The reason few guilds could accomplish something like that is that it requires an 'elite' group of 40 willing to coordinate and cooperate. When it is 8-16, it is much easier to work with because you spend less energy on babysitting. Not only that but the raid leader has to be ready to deal with 39 other players and getting the herd together. 39 people to lead is not easy unless you are that good, and the players are willing to put it all on the line for that one person.
    (1)

  10. #10
    Player
    The-Alchemist's Avatar
    Join Date
    Aug 2013
    Posts
    107
    Character
    Taika Tonka
    World
    Leviathan
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Sidious View Post
    Yes they were.

    Rolling in with an army of 40 people feels more epic than prancing in with 8. Period. I played completely casually in vanilla and I didn't have a problem finding a raiding guild. Even though the best guilds were doing Naxx40, we were having an absolute blast doing MC, BWL and AQ40.

    Proof is not on your side. New WoW only loses subs. Why? Because Blizzard adopted an ideology similar to yours and applied it in almost all areas of the game.
    The small "raid" size in this game is making a ton of these annoying little 8 man guilds that charge people for titan runs.
    (0)

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