I like the way Fates work in terms of speed and exp, i hate how repetitious they are.
If i could reflag all my quests on my alt classes i'd never need to touch a fate.
I like the way Fates work in terms of speed and exp, i hate how repetitious they are.
If i could reflag all my quests on my alt classes i'd never need to touch a fate.
I like Fate's, especially the 'boss' ones, because they are something I can do or not do as I desire, and they break up the monotony of grinding or question.
"Once the landslide has begun, it is too late for the pebbles to vote."
I like FATEs because of the possibilities that it brings, however I really dislike their current situation.
Buffing their difficulties and interaction will be nice (as well as more unique drops like the minions) but I really can't see any difficult FATEs being introduced until the culling issue is fixed.
Player
I would like to see either FATE xp or frequency reduced. And increase xp and gil gain from dungeons to encourage people to queue up for Duty Finder. Doing dungeons in a group setting is how you learn your class, not mindlessly aoe'ing mobs for quick gain. Also increase Levequest rewards to make it a viable alternative to dungeons, with FATES being a nice afterthought to do when one pops up on you.
I Like the F.A.T.E's In Game
HOWEVER, they do create a situation where several people simply wait around various sanctuaries for fates to pop on the map..and then a line of people ride their mount to zerg it to completion...kinda lame.
I can't vote. I don't hate the fates I can do, but I do hate the fates that I can't. Like where the guild mob does them < 30 seconds. Or where you have to respect EXP farmers or else they all report you.
I like fates for the exp and Seals.
But wish there was other less repetitive ways to level as well.
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