I like this game. I really do. However there are so many issues with balance that It makes me wonder - was there a realy communication between the teams that made this game. For example:
1. Seals. You can get like 123 seals for NQ ilvl 55 item or about 300 from HQ....or do 1 Fate and get almost 300. I like the fact that you can craft items for seals but there is no point - fates give so much more and quicker.
2. EXP - dungeons are long and sometimes challenging while leveling. They give you almost no exp compared with FATEs that you can complete super fast.
3. Crafting gear. Leveling gear is irrelevant cause of FATES. Endgame gear is good BUT it costs so many times more then DL gear. Like there was no communication between crafting team and dungeon/token designers. Same with alchemy potions - you can spend about 30000 gil for 3 potions on normal servers or drop them easly from dungeon.