Hi,
Currently when you have camera zoomed all out (or set to whatever distance you prefer) and you enter some small room/corridor, the camera zooms in towards character to avoid clipping into walls etc. But when you move away from wall, the camera stays close to character and you have to manually zoom it out to your preferred position.
This is so infuriating when you're running in a dungeon, or even when fighting Ifrit/Titan/whatever.
I have better things to do than constantly fight with my camera distance settings.

Would it be hard to code in 'intelligent' zoom in and zoom out for camera? You've made it so it zooms in when necessary, surely you can put in few extra lines of code so it zooms out to set position when possible.