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  1. #31
    Player
    Noata's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    270
    Character
    Kazari Uiharu
    World
    Balmung
    Main Class
    Pugilist Lv 50
    from the poll i started it seems most people would be glad with other options that offer equivalent XP. mostly they would like dungeons. also it seems having a mob spawn with a 3 second immunity to AoE's would get rid of much of the issues melee have with earning credit. that is what I have observed so far from the poll.
    (0)
    “Even the finest sword plunged into salt water will eventually rust.”
    ― Sun Tzu, The Art of War

  2. #32
    Player necrosis's Avatar
    Join Date
    Mar 2011
    Posts
    532
    Character
    Cenora Talvaul
    World
    Diabolos
    Main Class
    Conjurer Lv 64
    The other problem with FATE's is people get to 50 had have no idea how to do their job.
    (1)

  3. #33
    Player
    GiseleValkyrie's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    63
    Character
    Gisele Marcellis
    World
    Cactuar
    Main Class
    Ninja Lv 70
    I don't hate fates i do wish there was more to it then zerging it even odin and behm seem zerg friendly
    (0)

  4. #34
    Player
    Ryios's Avatar
    Join Date
    Aug 2013
    Location
    VA
    Posts
    1,055
    Character
    Ryios Locke
    World
    Coeurl
    Main Class
    Gladiator Lv 68
    While I agree that dungeon exp needs a boost to be comprable or better than fates... They are not any harder. They are also button smashing zerg fests. You don't get to a dungeon that requires you to do the mechanic's properly until the Slime/Bombs in copper mine or Haukke Manor (last boss and lamps). Satasha, Hatali, etc etc are all face rolls.
    (0)

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