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  1. #31
    Player
    Noata's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    270
    Character
    Kazari Uiharu
    World
    Balmung
    Main Class
    Pugilist Lv 50
    from the poll i started it seems most people would be glad with other options that offer equivalent XP. mostly they would like dungeons. also it seems having a mob spawn with a 3 second immunity to AoE's would get rid of much of the issues melee have with earning credit. that is what I have observed so far from the poll.
    (0)
    “Even the finest sword plunged into salt water will eventually rust.”
    ― Sun Tzu, The Art of War

  2. #32
    Player
    Join Date
    Mar 2011
    Posts
    532
    The other problem with FATE's is people get to 50 had have no idea how to do their job.
    (1)

  3. #33
    Player
    GiseleValkyrie's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    63
    Character
    Gisele Marcellis
    World
    Cactuar
    Main Class
    Ninja Lv 70
    I don't hate fates i do wish there was more to it then zerging it even odin and behm seem zerg friendly
    (0)

  4. #34
    Player
    Ryios's Avatar
    Join Date
    Aug 2013
    Location
    VA
    Posts
    1,055
    Character
    Ryios Locke
    World
    Coeurl
    Main Class
    Gladiator Lv 68
    While I agree that dungeon exp needs a boost to be comprable or better than fates... They are not any harder. They are also button smashing zerg fests. You don't get to a dungeon that requires you to do the mechanic's properly until the Slime/Bombs in copper mine or Haukke Manor (last boss and lamps). Satasha, Hatali, etc etc are all face rolls.
    (0)

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