Results 1 to 4 of 4
  1. #1
    Player
    Tenku's Avatar
    Join Date
    Jun 2011
    Location
    Limsa Lominsa
    Posts
    218
    Character
    Tenku Kibo
    World
    Excalibur
    Main Class
    Lancer Lv 50

    Please fix/change Macro Restriction for /wait 2.5

    Hi, I am not sure if this is intended, but currently, the lowest integer for /wait is 2.5. Please fix it so we can use lower and exact integers. For example, if we have enough skill speed to get our global cool down to 2.43, we should be allowed to use /wait 2.43 in our macros.

    Thank you!
    (1)

  2. #2
    Player
    HEC's Avatar
    Join Date
    Aug 2013
    Posts
    1,620
    Character
    M'ete'leskum B'leskum
    World
    Moogle
    Main Class
    Conjurer Lv 50
    You clearly don't know what integer means ... integer has no decimals - e.g. 2 or 5 or so on, so 2.5 is a number with one decimal place. I don't know how exactly you've came to conclusion that 2.5 is the lowest value you can use in the /wait command but it was already announced by devs that all decimals are now not used / are disregarded in the macro /wait commands so it will make no difference whatsover if you put in 2.43 or 2.50 (or any other decimal number starting with 2 for that matter) - the "timing" resulst will be still the same. And you can indeed use /wait 1 as well. And even if the decimals would work in the /wait command (in contradiction to what was annouced) due to the GCD of exactly 2.5 s it would be pointles (apart of the "instant" actions) to have wait any shorter than that.

    EDIT:

    It's really unclear if it's atually rounding down / up or only cutting of the decimal places entirely - by what your described it would like like former although the wording the devs post indicated more tha latter. But it could be eassilly tested with creating some macro with repeated wait command at and below / ower x.5 values and then measure it. Either way - decimals are not (to be) used and definitelly not on such fine scale as we'd might prefer saddly. I personally think it's a step back from what was there before and even the explanation for why they did this was absolutelly silly ...
    (0)
    Last edited by HEC; 09-27-2013 at 11:52 PM.

  3. #3
    Player
    Sapphidia's Avatar
    Join Date
    Aug 2013
    Posts
    405
    Character
    Sapphidia Wulfhaven
    World
    Balmung
    Main Class
    Warrior Lv 90
    Actually, a /wait 2.5 is NOT 2.5 seconds - it rounds up to 3.

    The reason macros don't work if you put /wait 2.49 is it rounds down to 2 which is too early. If you use ANY macro with /wait 2.5 in it you're extending your rotation by 0.5 seconds. It can work okay for some chain casts, but as a melee you'll be nerfing your dps by using it.

    I doubt it will change, sadly, but I agree it WOULD be handy to be able to specific exact wait times for smoother skill weaving.
    (0)

  4. #4
    Moderator Xetyline's Avatar
    Join Date
    Sep 2013
    Posts
    322
    Greetings!

    We appreciate you taking the time to report this trouble you are having to us. However, since this sounds like technical support rather than a bug report, I will be closing this particular thread. We welcome you to post about this concern in the "Technical Support" forums in order to discuss changes you would like to see done to the game. Thank you!

    Regards,
    Xetyline
    (0)
    Last edited by Hylphetien; 10-03-2013 at 06:44 AM.