Looks like its time for math.
Assuming identical gear, and the 25% hp increase for Warriors.
Paladin has 4500 HP. Takes 20% less damage.
Warrior has 5625 HP. Takes 15% more healing.
Boss lands a blow for 3k damage.
Paladin reduces this to 2400, leaving him with 2100 HP.
Warrior takes the full 3k, reducing him to 2625.
White Mage casts Cure II for 1200, for this we will assume two White Mages each equally geared casting at one Tank each.
Paladin has 2100 HP, receives 1200 HP, now has 3300 HP.
Warrior has 2625 HP, receives 1380 HP, how has 4005 HP.
Huh. Well look at that, both tanks took the same hit, survived it in their own way.
Now if those Healers were Scholars, using Adloquium on their Tanks for around 500 we get:
Paladin has 2100 HP, receives 500, bringing him to 2600 with a 500 damage buffer shield.
Warrior has 2625 HP, receives 575, bringing him to 3200, with a 575 damage buffer shield.
In both cases the Warrior survives with far more HP than the paladin after a single heal, But with the Scholars, not only is the Heal bigger, the Shield is ALSO bigger as a result of the larger Heal.
I cannot see how Warriors could be inferior or harder to heal than Paladins.
You didn't take into content that Paladin have Defensive Buff that reduce the damage significantly, so Paladin take a lot less damage. Warrior don't have this.
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