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  1. #1
    Player
    Furious's Avatar
    Join Date
    Aug 2013
    Posts
    334
    Character
    Furious Laughter
    World
    Ravana
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Azostar View Post
    These are great answers, but I was hoping for something a little more constructive.
    What kind of answer are you after? You already know the current state of things; wars are a distant second choice for BC.

    If you want to tank and you don't want to wait for a rebalance, level paladin. If you don't want to tank and you want to be the most desirable, level a healer. If you just want to be more desirable than a warrior, roll anything you like, but preferably ranged more than melee.

    Quote Originally Posted by Blazn View Post
    Done everything but coil and i have 0 issues tanking or getting in groups. While my damage taken is greater than a paladins most my healers agree they aren't healing that much mmore than a paladin, warriors require much more skill and timing of CD's to get the job done though. Also Yoshi is hinting at buffs for the warrior in 2.1
    Your healers are wrong. Paladins take significantly less base damage than warriors and have significantly more damage-reducing cooldowns than warriors. For warriors to begin to approach paladins, they need either more mitigation or they need an increase to healing received (which is still a less desirable mechanic to reducing incoming damage).
    (3)
    Last edited by Furious; 09-25-2013 at 07:48 PM.

  2. #2
    Player
    Azostar's Avatar
    Join Date
    Sep 2013
    Posts
    33
    Character
    Azo Eister
    World
    Cerberus
    Main Class
    Machinist Lv 60
    Quote Originally Posted by Furious View Post
    What kind of answer are you after? You already know the current state of things; wars are a distant second choice for BC.

    If you want to tank and you don't want to wait for a rebalance, level paladin. If you don't want to tank and you want to be the most desirable, level a healer. If you just want to be more desirable than a warrior, roll anything you like, but preferably more than melee.
    What kind of healer? I've heard there's a bit of a strap for scholars ATM at least on my server.

    Also I do love tanking, always played at least melee as a main role, how would I eve go about levelling after i've already finished my quests?
    (0)
    Last edited by Azostar; 09-25-2013 at 07:50 PM.

  3. #3
    Player
    Furious's Avatar
    Join Date
    Aug 2013
    Posts
    334
    Character
    Furious Laughter
    World
    Ravana
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Azostar View Post
    What kind of healer? I've heard there's a bit of a strap for scholars ATM at least on my server.
    Either or; both have tools that make them desirable to niches. WHM has undoubtably better burst aoe healing, SCH has better longevity. In terms of tank healing, sch has better synergy with PLD (shields that don't rely on max hp, less reliance on regen which works better when you are less often topped off, etc). Both healers are in high demand by most groups, I don't think many groups aim for two of either type of healer rather than one of each.
    (0)

  4. #4
    Player
    Blazn's Avatar
    Join Date
    Aug 2013
    Location
    limsa... FUK that place
    Posts
    169
    Character
    Blazn Pyro
    World
    Midgardsormr
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Furious View Post
    Your healers are wrong. Paladins take significantly less base damage than warriors and have significantly more damage-reducing cooldowns than warriors. For warriors to begin to approach paladins, they need either more mitigation or they need an increase to healing received (which is still a less desirable mechanic to reducing incoming damage).
    So they are wrong about the amount of spells they use? I question your intelligence due to your comment. Also pre coil warriors self heals all but bridge the gap in mitigation. Of course you probably ignored the part of my last post saying everything but coil, but it's normal for people to read half a post and instantly reply even though you are going to be incorrect due to being ignorant about the full point of the post.
    (1)

  5. #5
    Player
    Vmage's Avatar
    Join Date
    Jul 2011
    Posts
    198
    Character
    Mrv Light
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Blazn View Post
    Also pre coil
    see that's the thing

    pre coil they're fine, the only fight with a notable difference pre-coil would be titan hard, his mountain busters require a little more work from healers when using a warrior instead of a paladin

    but you've still got an inner beast ready for every single one, so the gap isn't that wide

    the problem is when you realize the game doesn't end at titan hard.

    people predicted this when looking at paladin and warrior skill sets - warriors are good, possibly better for easy content

    paladins are better for progression

    to any player with aspirations of raiding, that means you play paladin

    to any player that doesn't want to see coil before they start nerfing the early parts in patch 2.2, that means play warrior
    (2)