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  1. #1
    Player
    Kraggy's Avatar
    Join Date
    Apr 2011
    Posts
    445
    Character
    Kerin Kor
    World
    Phoenix
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Shiyo View Post
    What would this accomplish? It would make all forms of content relevant, dungeons, raids, outdoor zones, crafting, gathering, and materia would be more useful, there would be more gear customization, more theorycrafting, a better economy and a much more enjoyable game(IMO). It would also be a complete unique experience like no other game using systems already in the game, just simply expanding them.
    No, you over-exaggerate wildly.

    What it will do is give crafters a stranglehold on gear progression and make everyone level a craft or be at the mercy of price-gouging crafters. I realise this is what you want but don't insult my intelligence by trying to make out this is some massive 'leveling the playingfield' idea.

    Quote Originally Posted by Ahtos View Post
    great idea but casual ppl will start QQ ^^
    Because it's 'hardcore' to level a craft now?

    LMAO.
    (8)

  2. #2
    Player
    Huginn's Avatar
    Join Date
    Dec 2011
    Location
    Gridania
    Posts
    301
    Character
    Huginn Aesir
    World
    Hyperion
    Main Class
    Archer Lv 50
    Quote Originally Posted by Kraggy View Post
    Because it's 'hardcore' to level a craft now?

    LMAO.
    Dude, have you even read any of the posts about why people think it is OK to bot because gathering is too hard/boring and that crafting doesnt get FATEs so why bother? Apparently crafting to level 10 is super hard core, even though it can be done in about 15 minutes with less than 5k gil right inside the guild.
    (1)