I can see having to rely on the fate grind to level alternate battle classes, but you've failed to provided enough quests to get even one to 50. Why?

Fate/dungeon grinding should not be the leveling path. As it presently stands, the game seems to largely end at about 35, and you're just screwing with us to, in large portion, painfully grind out the last 15 levels if we want to see the end of the main story.

Not much of a game when you look at it that way, eh? And largely relying on mind-numbing, unforgivably boring grind to level meaningfully past 35?

Boring. Incidentally, that's the highest cardinal sin a game can commit.

Someone should be informed of that. It seems to be news 'round here.