Results 1 to 7 of 7

Hybrid View

  1. #1
    Player
    Teliopas's Avatar
    Join Date
    Aug 2011
    Posts
    40
    Character
    Mjolnyr Levitas
    World
    Goblin
    Main Class
    Lancer Lv 72

    Ninja AK boss health nerf?

    So running AK who knows how many times you get a pretty good understanding of exactly how long bosses take to kill, especially when you run with the same people.

    Yesterday running AK more because ToMs reset. First boss which we normally kill after 1 golem spawn after he activates the giant one, this time we kill it right after he spawns the second golem total. We didn't even need to bother moving at all for giant aoe. Alright that's cool we got relic weapons and some AF2 so maybe we are just BAMFs and in 24 hours our damage increased substantially from upgrades...maybe.

    Get to the demon wall, normally kill him right after he repels the first time after bee spawns. This time we kill him before he even spawns the bees healer was even like "WTF?".

    At this point I'm pretty dang sure the bosses got a good health nerf. Get to last boss and we normally bring him down right after third gargoyle spawns and don't bother killing it. We killed him right after killing the second gargoyle and really didn't even need to kill it, could have just focused the boss with no issues.

    Anyone else thinking the boss health in AK has been nerfed? Or has my group that I run AK with just gotten 20% better in 24 hours?
    (0)
    Last edited by Teliopas; 09-25-2013 at 03:43 AM. Reason: For character limit
    "If you kill all the wolves you're gonna have a crap load of bunnies, and by bunnies I mean stupid people."

  2. #2
    Player
    Sziadan's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    106
    Character
    Zia Sprites
    World
    Excalibur
    Main Class
    Conjurer Lv 70
    They have not been nerfed, your group just performed a lot better than usually then. Killing the Wall before the bees was possible even before they fixed the speed run, same thing with the last boss going down before the third gargoyle.
    (0)

  3. #3
    Player
    AdvancedWind's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,651
    Character
    Ashley Zeibel
    World
    Sargatanas
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Sziadan View Post
    They have not been nerfed, your group just performed a lot better than usually then. Killing the Wall before the bees was possible even before they fixed the speed run, same thing with the last boss going down before the third gargoyle.
    This. I've seen quite a few people who could kill this fast before this week. Unless they now start saying they can kill Demon Wall before it even repels, then I think your group just performed better than usual
    (0)

  4. #4
    Player
    Rezzo's Avatar
    Join Date
    Apr 2012
    Location
    Limsa Lominsa
    Posts
    45
    Character
    Rezzo Redpriest
    World
    Midgardsormr
    Main Class
    Arcanist Lv 50
    AdvancedWind your sig makes me LOL! What's it from?
    (0)

  5. #5
    Player
    Garrulf's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    18
    Character
    Garrulf Feralclaw
    World
    Tonberry
    Main Class
    Archer Lv 70
    No. I've done this with both groups of casual (semi undergeared) and overgeared players (with +1 Relics, and full DL set) and the difference is huge. Obviously the undergeared group barely made the Boss down before we run out of space to hide or stand on (Golem AOE, Wall space, Pillars to LOS from) while the more geared group can down the bosses twice as quick.

    It's all about how geared and skilled your group is.
    (1)

  6. #6
    Player
    HamHam's Avatar
    Join Date
    Dec 2011
    Location
    Ul'dah, Eorzea
    Posts
    250
    Character
    Hamtaro Kakamaro
    World
    Excalibur
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Garrulf View Post
    No. I've done this with both groups of casual (semi undergeared) and overgeared players (with +1 Relics, and full DL set) and the difference is huge. Obviously the undergeared group barely made the Boss down before we run out of space to hide or stand on (Golem AOE, Wall space, Pillars to LOS from) while the more geared group can down the bosses twice as quick.

    It's all about how geared and skilled your group is.
    Exactly! You took the words out of my mouth. Or is that words out of my keyboard, hmm paradox
    (0)

  7. #7
    Player
    DSN's Avatar
    Join Date
    Aug 2013
    Posts
    240
    Character
    Squishy Pants
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    I have had nightmare groups here where we killed the wall pushed all the way back with 1 HP left at the end and myself only alive due to tank buffs etc.
    I have also had the best groups ever who destroyed this place. I don't think its a nerf as much as the lack of gating in the duty finder so anyone can queue for anything regardless of having the appropriate gear required (coming in 2.1 from what I read) and the fact the game has been live for almost a month now and post speed runs etc more people are rolling in full dark light / relic / primal gear so their DPS output is increased. You basically have people who out gear the dungeon running it now.
    (0)