This is completely wrong. I can think of a handful of reasons you shouldn't be able to add anyone mid-combat just off the top of my head and that is without considering future content at all.
Last edited by DurtiMonkeyToe; 05-10-2011 at 05:24 AM.
The double negative turns your comment into something that agrees with what you just quoted... So what you're saying is that you're an idiot and continue arguing for no reason?
Last edited by Kurokikaze; 05-10-2011 at 05:26 AM.


Yet you didn't list any. :/
Feel free lol.
Someone... somewhere, a few times maybe.."Yeah that 10% HP boost surely saved our asses"
Forums....."Rawr /pcmd is brokenzz"
?
Last edited by Kam; 05-10-2011 at 05:32 AM.
The biggest issue with it is people claiming open world content that they aren't ready to fight/kill and just holding it until they can get enough people to fight it.
Another issue would be people dropping just so they could switch jobs mid-fight and killing something by abusing mechanics while they wouldn't be able to otherwise.
Those two things have absolutely NOTHING to do with having someone stay OFFLINE but still in the group for 10 minutes before being booted from the party.The biggest issue with it is people claiming open world content that they aren't ready to fight/kill and just holding it until they can get enough people to fight it.
Another issue would be people dropping just so they could switch jobs mid-fight and killing something by abusing mechanics while they wouldn't be able to otherwise.
God you're just as bad as the other guy.
I've stated MULTIPLE times in this thread that I agree that this is a good solution to the problem. ALLOWING PEOPLE TO JOIN A GROUP MID-COMBAT IS NOT.


Thats what rage timers are for, and you cant /logoff or leave party while engaged in this game.The biggest issue with it is people claiming open world content that they aren't ready to fight/kill and just holding it until they can get enough people to fight it.
Another issue would be people dropping just so they could switch jobs mid-fight and killing something by abusing mechanics while they wouldn't be able to otherwise.
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