Quote Originally Posted by viion View Post
Its because they don't like how people did certain things, thus the restriction, its like that on a lot of things. Developers tend to forget they're not the ones playing the game. We are.

a lot of people didnt like getting swapped in to do 1 hit, and it made zerging with enough people a viable strat for many. I am honestly not sad to see it go. Going to an event and swapping in people for single tasks, when they die, etc was not in the game design, it was an abuse of being able to invite players while fighting. They decided to let people get away with it in ffxi, because it became a core mechanic of the game for many people, but in thier new game they didnt want to have to build content difficulty with an infinite amount of people being able to join a battle in mind.

This of course may change, if they get rid of the claiming system, then maybe their is no reason any more, but its a logical descion as things are. It makes sense and has good reasoning behind it