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  1. #1
    Player
    viion's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,206
    Character
    Sky Box
    World
    Ragnarok
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Eldaena View Post
    If they felt there was no need for a restriction, I'm pretty sure they wouldn't have one. ^^; Just saying.
    Its because they don't like how people did certain things, thus the restriction, its like that on a lot of things. Developers tend to forget they're not the ones playing the game. We are.
    (0)

  2. #2
    Player
    Eldaena's Avatar
    Join Date
    Mar 2011
    Location
    Ivalice
    Posts
    1,243
    Character
    Eldaena Vonxandria
    World
    Excalibur
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by viion View Post
    Its because they don't like how people did certain things, thus the restriction, its like that on a lot of things. Developers tend to forget they're not the ones playing the game. We are.
    It's kind of their game...so they make the rules, don't they? ^^; Restriction builds difficulty. =D
    (1)

  3. #3
    Player
    Grundy's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    274
    Character
    Solomon Grundy
    World
    Excalibur
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by Eldaena View Post
    It's kind of their game...so they make the rules, don't they? ^^; Restriction builds difficulty. =D
    But at the expense of game-play? That's a dangerous precedent.
    (0)

    Abyss: Welcome to a Higher Quality of Nerding™

  4. #4
    Player
    Physic's Avatar
    Join Date
    Apr 2011
    Posts
    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    Quote Originally Posted by viion View Post
    Its because they don't like how people did certain things, thus the restriction, its like that on a lot of things. Developers tend to forget they're not the ones playing the game. We are.

    a lot of people didnt like getting swapped in to do 1 hit, and it made zerging with enough people a viable strat for many. I am honestly not sad to see it go. Going to an event and swapping in people for single tasks, when they die, etc was not in the game design, it was an abuse of being able to invite players while fighting. They decided to let people get away with it in ffxi, because it became a core mechanic of the game for many people, but in thier new game they didnt want to have to build content difficulty with an infinite amount of people being able to join a battle in mind.

    This of course may change, if they get rid of the claiming system, then maybe their is no reason any more, but its a logical descion as things are. It makes sense and has good reasoning behind it
    (1)