Quote Originally Posted by Xatsh View Post
I would be hesitant on changing classes during the fight. Fighting a mob tank dies => dd changes to tank => tank unweakens gets hate back => dd changes back to dd.
I agree on this point. All it would do is open up a can of worms from both a gameplay perspective and an encounter balance perspective. I'd rather people select what they want to do before starting the fight and going from there.