Quote Originally Posted by Physic View Post
its basically to prevent the many exploits that we had in ffxi, log off your hate, come back, the new exploit of changing skills mid combat and the old of gear swapping. the only solution i can think of is if it doesnt actually kick players when they get dced in a party, and puts them in a standby state where they can still die, get hit etc, but i dont really know if the whole log in and etc mechanic would support that
The logging off part is fine. I'd still want to be able to invite people to the party while engaged in combat. Behest is a good example of why it sucks to be unable to do so. I usually run into someone who was off on their own killing things and then the final mob spawns on top of me, so I'm happily fighting it only for me to see someone who can't help because I can't invite them while engaged in combat.
They don't like kiting, so they made is not exist
I'd rather stuff be balanced around face to face combat over kiting something beyond gimmick encounters.