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  1. #1
    Player
    Baelari's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    93
    Character
    Baelari Khalahko
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Nuru View Post
    If a player DCs, they should stay in the party, but to avoid being leeched, they will miss out on SP and Loot. Right now, that system isn't implemented. Main reason why I support their current system is because it can't be abused the way it was in FFXI. It possibly could be abuse, but the way it works right now would take chunks of time.

    To the idea of keeping players within the party until they can log back on, well, imagine people force DCing just to chicken out of battles and claim loot. You can probably tell that I have a strong sense on how a community will be like and just how much they will abuse game mechanics just because they can.
    There's practically no penalty for dying, so I see no incentive to chicken out by DCing; Especially since you can't see how much HP is remaining. If I were feeling like an exceptionally lazy jerkoff, I'd stay out of AoE range and run in at the end for loot, or perhaps just buff and cure myself and pretend I was fighting. The party leader should be able to kick me either way.
    (0)

  2. #2
    Player
    Anty's Avatar
    Join Date
    Mar 2011
    Posts
    625
    Character
    Anty Lion
    World
    Sargatanas
    Main Class
    Conjurer Lv 60
    i think even a low budget mmo would have implemented the "ghost" grey-out feature by now (if not from the start).
    It really is like alpha/beta. People write their asses off, make suggestions, and we get a "no" OR even better, the devs answer to threads like "i want nms to drop underwear". Ive seen far more important threads with a lot more great suggestions and a huge amount of people answering to that. Why no answer to these threads.

    A thread like this should have been solved long ago. We can see abusive RMT everyday running around. And nobody does anything about them. The only people all these restrictions affect are the few gamers left. And what does SE? working on more nails for the coffin... I think its just pointless to write anything since you dont get proper answers (if any at all), they do whatever they want anyways... so its just wait and see and play other games that are more fun
    (0)

  3. #3
    Player
    Renshi's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,538
    Character
    Renshi Hyatsuki
    World
    Phoenix
    Main Class
    Marauder Lv 70
    Ah, just for infos, how was Final Fantasy XI in this situation? Just to know
    (0)

  4. #4
    Moderator Jhanaka's Avatar
    Join Date
    Feb 2011
    Posts
    125
    Hello Everyone!

    We are going to go ahead and lock this thread at this time as the conversation has been played out to the fullest. There are a number of attacks and off topic subject matter, as well, so the topic will be closed.

    Thank you for your understanding and strong suggestions to improve our game.

    -Senior Game Master Jhanaak
    (2)

  5. #5
    Community Rep Bayohne's Avatar
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    Mar 2011
    Posts
    1,713
    I know that the disconnection/re-joining party issue was a concern here, so I made sure to follow up with the development team and seek a comment. They said that they would like to do something in the event that a player is disconnected due to an error and would like to re-join the party, and are looking into adding a mechanism to address this.
    (52)

  6. #6
    Player

    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    29
    Ok here's how to design around exploits using some common sense, k? People logging out in the middle of HNM battles to reset their hate? Remove the ability to log out during combat, WoW does it and so do most other MMOs. Player d/cs mid fight? As many have said before, allow them to come back automatically into the party, and fix your server instability issues. Here's another crazy idea, oh I don't know, maybe have a fairly active GM team that actually gives a fuck? I know, I know, way out of left field on that one, so avant garde.
    (0)

  7. #7
    Player
    Kam's Avatar
    Join Date
    Mar 2011
    Posts
    429
    Character
    Kamara Barrett
    World
    Excalibur
    Main Class
    Carpenter Lv 50
    Quote Originally Posted by Lobo View Post
    Ok here's how to design around exploits using some common sense, k? People logging out in the middle of HNM battles to reset their hate? Remove the ability to log out during combat, WoW does it and so do most other MMOs. Player d/cs mid fight? As many have said before, allow them to come back automatically into the party, and fix your server instability issues. Here's another crazy idea, oh I don't know, maybe have a fairly active GM team that actually gives a fuck? I know, I know, way out of left field on that one, so avant garde.
    You can't log off in combat as it is, or leave the party.
    (0)

  8. #8
    Player
    Kam's Avatar
    Join Date
    Mar 2011
    Posts
    429
    Character
    Kamara Barrett
    World
    Excalibur
    Main Class
    Carpenter Lv 50
    Quote Originally Posted by Peregrine View Post
    The above person as in the naive concrete operational adolescent? Yeah. That's the point. You all aren't physically and developmentlly capable of understanding why the developers have made this decision. Your brains won't allow you to pick up what the devs are throwing down.

    They're formal operational thinkers. They have grasped the reason and logic that dominates this discussion. Many of you all have not. You cannot get past the most direct conclusion of "I disconnected. I want back in the party. I should be able to get back in the party."

    You don't understand, and actually *can't* understand any consequences of allowing you to. Again, concrete opertational though blocks mature logic and reason. You would rather every endgame fight be handled with thauma->archer->thauma rotations than to not be able to change jobs when you want. You would rather every fight's hate be handled primarily with log off->log on tactics.

    You don't understand key features of the discussion. You probably can't. That's not bad. It just is what it is, and we have to develop in spite of your inabilities to understand why.

    It's probably *the* most difficult problem with designing games for adolescents. They're freaking idiots.
    You're to busy fighting your "logic war" to actually think about the ability to re/invite members while fighting.

    Currently In-game, you cannot leave party or log off while engaged in combat. You're issue seems to be with people that want 8 members in a party. Or those that reinvite d/c'd members.

    ...
    (0)
    Last edited by Kam; 05-10-2011 at 05:08 AM.

  9. #9
    Player
    Join Date
    Mar 2011
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    1,651
    Quote Originally Posted by Kam View Post
    You're to busy fighting your "logic war" to actually think about the ability to re/invite members while fighting.

    Currently In-game, you cannot leave or log off while engaged in combat. You're Issue seems to be with people that want 8 members in a party. Or those that reinvite d/c'd members.

    ...
    None of that made any sense. It made no coherent point. It was just a random assortment of statements that don't even mean anything when strung together. What?

    Do you not think that if they could easily reconnect a force DC player to a party, they would already have done so, because they already removed your LEGITIMATE ways of getting both out and into that party?

    You all think your ideas are revolutions when they're the most innane, obvious things imaginable. YA THINK they didn't try?

    If you "accidentally" disconnect from a party, they would keep you in that party if they could. That they don't is indication that they can't. Otherwise, DUH. They would. Because that's what they were obviously trying to do in the first place.
    (0)
    Last edited by Peregrine; 05-10-2011 at 05:11 AM.

  10. #10
    Player
    Kam's Avatar
    Join Date
    Mar 2011
    Posts
    429
    Character
    Kamara Barrett
    World
    Excalibur
    Main Class
    Carpenter Lv 50
    Quote Originally Posted by Peregrine View Post
    None of that made any sense. It made no coherent point. It was just a random assortment of statements that don't even mean anything when strung together. What?

    Do you not think that if they could easily reconnect a force DC player to a party, they would already have done so, because they already removed your LEGITIMATE ways of getting both out and into that party?

    You all think your ideas are revolutions when they're the most innane, obvious things imaginable. YA THINK they didn't try?
    You're telling me you have enough promise for XIV's future that people will be willing, as the system stands, to physically unplug their connection, or just flat out close the game for a d/c.

    You might need it spelling out for you.

    You cannot just /logoff like in XI. The system to force d/c, and turn such challenging battles into walk overs is not pragmatic, at all.

    Quote Originally Posted by Kam View Post
    Currently In-game, you cannot leave party or log off while engaged in combat.
    It would have to be a very elaborate cycling of members. And since like people are saying, we're heading for instanced battles, reinvinting would be nice for then atleast....

    There is no issue with simply allowing /pcmd while in combat. The only features it truly adds is being able to recover d/c'd members. And to be able to reach max party limit - Something which the content is designed around.
    (0)
    Last edited by Kam; 05-10-2011 at 05:24 AM.

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