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  1. #1
    Player
    Shikoba's Avatar
    Join Date
    Apr 2012
    Location
    Gridania
    Posts
    107
    Character
    Shikoba Anaba
    World
    Diabolos
    Main Class
    Lancer Lv 60
    I don't want to see any kind of invincibility added to being raised. Last thing we need is to dumb down the MMO genre any further.

    I do think being able to heal a player during this animation would help the issue while still forcing players to process some thoughts on when to raise. I know, I know. The last thing us MMO players want to have to do is be challenged or god forbid think while we play our games.
    (1)

  2. #2
    Player
    Sub-Xero's Avatar
    Join Date
    Apr 2011
    Posts
    240
    Character
    Godric Blackblade
    World
    Ultros
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Shikoba View Post
    I don't want to see any kind of invincibility added to being raised. Last thing we need is to dumb down the MMO genre any further.

    I do think being able to heal a player during this animation would help the issue while still forcing players to process some thoughts on when to raise. I know, I know. The last thing us MMO players want to have to do is be challenged or god forbid think while we play our games.
    When is not normally the issue... It's WHERE. Things go wrong sometimes and if you accept a Raise/Resurrection only to then get up on top of/inside of some move you're instantly dead again. Then there's always the possibility that it was totally safe and then a random move goes off or someone turns a move towards where your healer WAS and *BAM* you're dead again. You can't always see where you're gonna go when you get Raised/Resurrected either. You really expect everyone using DF to be using a voice chat service or even trying to type while they're probably running all over the place trying to avoid stuff themselves?
    (0)