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  1. #11
    Player
    Join Date
    Mar 2011
    Posts
    532
    Quote Originally Posted by ilJumperMT View Post
    Learn to accept raise at the appropriate time.
    And if you have no idea where the WHM was when they cast raise on you? Especially in 8 man runs. Expecially when people need to keep moving to not get hit by 'circle' attacks.

    Oh. Lets not forget something like Longstop boss. You get a raise and when things are ok, you hit the accept button, dragon barfs on raise spot. Being unable to move you start taking damage you can not avoid.
    (5)
    Last edited by necrosis; 09-25-2013 at 02:58 AM.

  2. #12
    Player ilJumperMT's Avatar
    Join Date
    Jun 2013
    Posts
    160
    Character
    Skadi Frostborn
    World
    Moogle
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by necrosis View Post
    And if you have no idea where the WHM was when they cast raise on you? Especially in 8 man runs. Expecially when people need to keep moving to not get hit by 'circle' attacks.
    I have idea when Titan will use stomps or puddles for example, so I wait for safe time to raise no matter the place the WHM was when he raised me
    (1)

  3. #13
    Player
    Hiruke's Avatar
    Join Date
    Aug 2011
    Posts
    569
    Character
    Aislin Delhir
    World
    Leviathan
    Main Class
    Arcanist Lv 73
    Quote Originally Posted by ilJumperMT View Post
    I have idea when Titan will use stomps or puddles for example, so I wait for safe time to raise no matter the place the WHM was when he raised me
    Being able to work around it is irrelevant to the conversation of whether or not it should be the way it is. I can raise up during Titan and survive also (as BLM no less, which has crazy low HP/defense compared to most everyone else). I can work around when Demon Wall bugs out and Repels late because you pushed its HP down too fast if I know it's bugged out, but does that mean it should bug out? Bottom line, it's pretty annoying to be locked and totally vulnerable, with no way to move, get heals, or anything. Regardless of whether or not you can choose when to Raise safely.

    If you want to call it a feature, because you think that added difficulty needs to be there, go for it, but don't use "it doesn't stop you from playing the game" as a way to legitimize it. You could also work around it by not dying. Crazy, right?
    (7)

  4. #14
    Player
    LunarEmerald's Avatar
    Join Date
    Aug 2013
    Posts
    1,851
    Character
    Lunar Emerald
    World
    Leviathan
    Main Class
    Reaper Lv 90
    Quote Originally Posted by MitArgento View Post
    Punishment for dying

    =D
    There's already a punishment for dying. It's called weakness.

    Having no invincibility frames during the raise animation is bad design because you can't always know when it's safe or where you will be raised to.
    (3)
    Last edited by LunarEmerald; 09-25-2013 at 03:36 AM.

  5. #15
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    It's yet another example of something ruining the game, its really annoying as a healer to raise someone and not be able to heal them immediately because the game won't allow it, so dumb.

    No other MMO I know of does this.

    There should be no animation lock at all, its things like this that people complained about in 1.0 and low and behold they're still here.
    (9)
    Last edited by Jinko; 09-25-2013 at 03:45 AM.

  6. #16
    Player
    Kiara's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,462
    Character
    Kiara Silvermoon
    World
    Masamune
    Main Class
    Gladiator Lv 60
    Definitely agree.

    I made a post about this in the Feedback section.

    http://forum.square-enix.com/ffxiv/t...vement-Please?
    (0)

  7. #17
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Yea you can guarantee they will say "working as intended"
    (1)

  8. #18
    Player
    TheAppleMachine's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    20
    Character
    Jakeen Pommes
    World
    Midgardsormr
    Main Class
    Arcanist Lv 50
    Punishment of death. is execution!
    (2)

  9. #19
    Player
    Babydoll's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    1,998
    Character
    Cesil Rapture
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Jinko View Post
    Yea you can guarantee they will say "working as intended"
    Thats so stupid >_< they really need to fix this...
    (0)

  10. #20
    Player
    AzuraWinters's Avatar
    Join Date
    Sep 2013
    Posts
    63
    Character
    Azura Uzuki
    World
    Leviathan
    Main Class
    Rogue Lv 80
    Nope. In the last mmo I played there was a small lock too. You wouldn't be able to do anything until the animation was over.

    It's normal.
    (0)

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