Raise.
Can't be healed.
Can't move.
Can be killed.
Hmmm...
Raise.
Can't be healed.
Can't move.
Can be killed.
Hmmm...
This, nothing is more annoying as whm then to raise someone and you try to quickly heal them only to just heal your self and they die again...enemeis have no issues smacking you in the face and killing you as soon as you even in the raise animation, but healing? GOTTA WAIT BRO!
What makes this even more bad is the fact once a person dies again they took a much bigger hit with weakness losing 30% of their stats and HP, so they are likely to just die again..
Last edited by Volcano; 09-28-2013 at 11:29 AM.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote







