Hopefully when you enter the dungeons healing is disabled. That would give most people a reason to carry around potions and elixirs and add to the difficulty.
Hopefully when you enter the dungeons healing is disabled. That would give most people a reason to carry around potions and elixirs and add to the difficulty.



I'm agree but i'd put a sort of "malus" in dungeons instead to forbid the healing. This malus could be that the mp auto-regen is VERY slow or simply absent, like originally thought by Tanaka. This will encourage the use of potions as well.
Stygian Spikes / Siphon MP => problem solved.
Magic has always made items more or less useless in all FFs, sadly.
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