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  1. #11
    Player
    n1MB1s's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    44
    Character
    Nimbis Derecho
    World
    Cactuar
    Main Class
    Paladin Lv 60
    In an effort to keep this post relative -- I would clarify that the problem from 1.0 I am referring to has been reported by many users and that is the latency/character location issue in battles. It has always been choppy and as a 1.0 player myself I can also say this was my experience.

    I can assure you my rose tinted goggles do not exist. The perception of the NA player base (if I was not clear) is that JP players/servers are preferred simply because developer and administrator access to JP servers is obviously local. So what I am stating is that although SE may be upside down on this game at the moment, the company as a whole has the capability of investing in the NA market to make sure the gap is closed in the future.

    Invest in your consumers with time, information and assets and your consumers will invest in you.

    And in response to the post above, you of course quote my post in context to fit the needs of your reply. I don't feel the need to shine at all, I just waited a long time to play what I knew would be a great game and the experience is waned by a lack of foresight.
    (1)
    Last edited by n1MB1s; 09-24-2013 at 08:59 AM.
    "I am the future -- I am metaphor for war..."
    Climhazzard <hZd> -- Zalera Server

  2. #12
    Player
    Sylve's Avatar
    Join Date
    Aug 2013
    Posts
    1,679
    Character
    Lyote Sharaia
    World
    Hyperion
    Main Class
    Sage Lv 90
    Quote Originally Posted by Geldt View Post
    Dire Mite Webs are going to cost us 2,000 gil a pop sooner or later. I know several Weavers who are currently completely locked because they won't pay the inflated price and the bots have monopolized the spawns. Pay? To be locked up by botters!? That's crazy talk.
    You realize Toto-rak has a lot of Diremite mobs right? I ran it a few times leveling my MRD, I'm sitting at 13 right now, but I counted around 15, on average, dropping into peoples bags over the course of the 30 minute run. So if you need Webs .. grab some friends, and run Toto-rak instead of crying that open world spawns are being farmed.
    (0)

  3. #13
    Player
    Tupsi's Avatar
    Join Date
    Feb 2012
    Posts
    3,149
    Character
    Odsarzol Que
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by n1MB1s View Post
    In an effort to keep this post relative -- I would clarify that the problem from 1.0 I am referring to has been reported by many users and that is the latency/character location issue in battles.
    I never had this problem in 1.0 and I don't in ARR and by large the issue is only affecting a select group of people - I've ran Ifrit nearly 100 times and Garuda and Titan in the teens, no one I've ran with had these issues. The only time I seen it happen:

    Garuda Ports
    >Blm stands there, Garuda readies her attack, BLM decides to finally try to hide behind a pillar.
    >Blm dies.
    >Blm blames latency even though everyone else moved as she ported and didn't get hit.
    (2)

  4. #14
    Player
    kollwitz's Avatar
    Join Date
    Aug 2013
    Posts
    70
    Character
    Elyo Abybas
    World
    Shiva
    Main Class
    Bard Lv 52
    Quote Originally Posted by n1MB1s View Post
    Your trolling attempt has failed, please try again later.
    just to clarify, i was laughing at your "has been out for almost a month" because it's exactly as you say, game has been out for one month..
    (1)

  5. #15
    Player
    n1MB1s's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    44
    Character
    Nimbis Derecho
    World
    Cactuar
    Main Class
    Paladin Lv 60
    Quote Originally Posted by Tupsi View Post
    I never had this problem in 1.0 and I don't in ARR and by large the issue is only affecting a select group of people - I've ran Ifrit nearly 100 times and Garuda and Titan in the teens, no one I've ran with had these issues.
    I am not trying to be argumentative, I am generalizing experiences that I have been reading (lurking) here on the forums for some time now. There is a reason multiple threads on this issue are active today. There is a reason a known P2P/Throttling/Lagging thread is up to 108 pages now. This is not new information and I am not claiming it to be, but mentioning it was simply a part of the big picture in the OP.

    If you don't experience these issues, I am happy that you are included in what is considered to be a very lucky minority on the issue.

    Quote Originally Posted by kollwitz View Post
    just to clarify, i was laughing at your "has been out for almost a month" because it's exactly as you say, game has been out for one month..
    I do realize the game has been out for one month, I am not harping on that at all. Market analysis, pre-order numbers and the like are a nice way to judge what you are in for. Look at Phase 4/Early Access as an example, one weekend (barely) was not enough time to prepare for the events ahead. We can all admit that. In the end, the success of the game is why it is in the situation it is. I am still subbed (90D) and I will ride it out like I did the first time around.
    (1)
    Last edited by n1MB1s; 09-24-2013 at 09:08 AM.
    "I am the future -- I am metaphor for war..."
    Climhazzard <hZd> -- Zalera Server

  6. #16
    Player
    ZakarnRosewood's Avatar
    Join Date
    Aug 2011
    Posts
    1,021
    Character
    Za'karn Riskbreaker
    World
    Zalera
    Main Class
    Marauder Lv 90
    Any comment on the post I left on page one about the gill sellers? Is that the kind of response you were hoping for? was it sufficient? should they be doing more?
    (1)

  7. #17
    Player
    Dano's Avatar
    Join Date
    Jun 2012
    Posts
    513
    Character
    Danorille Pandemonium
    World
    Tonberry
    Main Class
    Blacksmith Lv 61
    the latency issue is very real, look at the 49 page thread, there were also a bug report about it that's been accepted but nothing has come out of it since.
    (3)

  8. #18
    Player
    n1MB1s's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    44
    Character
    Nimbis Derecho
    World
    Cactuar
    Main Class
    Paladin Lv 60
    Quote Originally Posted by ZakarnRosewood View Post
    Any comment on the post I left on page one about the gill sellers? Is that the kind of response you were hoping for? was it sufficient? should they be doing more?
    That is new information I had yet to read, very interesting and would explain why tells and shouts are getting more obnoxious.
    (1)
    "I am the future -- I am metaphor for war..."
    Climhazzard <hZd> -- Zalera Server

  9. #19
    Player
    Ceol's Avatar
    Join Date
    Jun 2012
    Posts
    214
    Character
    Ceol Ashwin
    World
    Sargatanas
    Main Class
    Astrologian Lv 60
    Quote Originally Posted by Tupsi View Post
    I never had this problem in 1.0
    I can't count the times I remember dying in Ifrit because Eruption lag was so awful, or watching people rubberbanding around despite there being an extremely low amount of players (much lower than right now), or having running and combat feel so damn sluggish in order to hide the terrible server infrastructure and code. It was a serious problem, and while it's better now, it still exists. For instance, it's very hard dodging Titan's plumes during peak hours because you will get hit with a random lag spike or the server won't update your position properly and you'll be out of the plumes — just like any other time — but still get hit.

    Whenever a Titan HM group I'm in decides to do the "everyone stack up" method of dodging, I cringe because I know the servers are in no shape to allow that.
    (0)

  10. #20
    Player
    Rekujen's Avatar
    Join Date
    Aug 2013
    Posts
    426
    Character
    Rekuja Azalon
    World
    Behemoth
    Main Class
    Archer Lv 50
    RMT Spam should have been dealt with straight away, they are cancer and they destroy the enjoyment of the game.

    Honestly, it's not hard to fix this...
    (0)

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