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  1. #11
    Player
    Hachiko's Avatar
    Join Date
    Oct 2011
    Posts
    433
    Character
    Shaenrael Calgarawyn
    World
    Lamia
    Main Class
    Marauder Lv 50
    Quote Originally Posted by ZealHoss View Post
    Jewelry isnt even close to the upgrade the armors give, should be obvious why i did them first. Why the hell do i want a garuda weapon when i already told you im a few hundred phil stones from relic +1?

    Your also saying sword oaths bonus of 50 auto attack dmg makes them do more than a warrior?
    And jewelry is a smaller upgrade, but if you're doing coil, or having success with that level of gear on Titan, again, that is pretty telling as far as balance goes.

    And yes, Sword Oath's 50 potency attack is enough to put them past WAR, as long as it's not bugged as some people have claimed.

    It's actually pretty obvious. A PLD going all out in sword oath will steal aggro from a WAR in defiance on equal gear levels.

    Quote Originally Posted by ZealHoss View Post
    With the content that is out at the moment (being very little) yes i do think warrior is best for adds, and i would rather be tanking with a warrior than another paladin any day. Soon enough warriors will be tanking everything, but they are using FF's job system the warrior will never be a paladin, you will most likely just get a buff to leach skills, and probably cross class rampart from gladiator, unless you already have rampart? Even if you all think you suck there is still paladins around that want you guys around, give yourselves more credit.
    So wait with the content out at the moment you think WAR are fairly relegated to tanking adds, despite the fact that there is no content out at the moment in which adds actually need to be tanked?

    Even if this made a remote modicum of sense, it would mean WAR is only desirable on fights in which adds are present (presumably not 100%) while PLD is desirable on fights in which a boss is present (presumably 100%).

    And no, WAR does not have rampart. The best WAR defensive cooldown is Convalescence. Second best is Featherfoot. Third best is Berserk. Fourth best is Awareness. Our class cooldowns are largely ineffective (bloodbath, foresight), which is part of the problem.
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    Last edited by Hachiko; 09-26-2013 at 10:00 AM.