I'm sure it shouldn't be too hard to code some stuff for something like that. Daily rewards and gear and casuals have something to do.
I'm sure it shouldn't be too hard to code some stuff for something like that. Daily rewards and gear and casuals have something to do.
That would be cool. Didn't the FFXI Crystal Tower have randomly generated layouts? Will this iteration be the same?
"You keep using that word. I don't think it means what you think it means."
Or just less of the pointless, unrewarding, grindy trash.
I think it would be great, but all the speedrunners would immediately uninstall
awww you had me at .hack, I love that series and the idea of massive key word worlds to conquer!
I do no tthink that is viable in this game how it is, but maybe having several randomization of a dungeon would work... would make it a little less tedious
“Even the finest sword plunged into salt water will eventually rust.”
― Sun Tzu, The Art of War
I've never like random generation as a primary mechanic,
but as an additional game-play option, i'd support it.
Game needs content... period
.hack FTW. Best gam series ever made outside of the final fantasy series.
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