Quote Originally Posted by Ilean View Post
Thats BS. By your definition what makes a MMO an MMO is the time you sink killing one inconsequential enemy after another, not really learning anything new after the first 15 minutes of it? Or is it the exp/sp you gain, which is arbitrarily decided by a group of people who want to get as much of the players' money as possible?

Honestly, char development is almost null for every MMO, that's better left to pen and paper RPGs, where the world really reacts to you beyond a silly fame system, and a good story teller will tailor a story for you and a few others that is really the center of the game universe.

If I don't like grinds I don't like grouping? I guess your mind might be sub-par, which would give you a great resilience against boredom from mindless repetitive drone actions. Just know that for average human beings fighting raptors stops being a mind blowing experience after the first ten or so.
Agreed. The MMORPG genre is evolving. Some poeple don't want it to I suppose. While I'm no fan of Rift whatsoever. Most of the games on Xatsh's list have far superior character development than this game ever will, but I can only speak for TOR definitively.

I love the genre and I will always love FFXI and this game will always have a special place for me. I'm just recognizing the future of the genre and what it holds. Just because I'm excited about TOR doesn't mean I despise the genre. It's taking the genre to some really neat territory.

Oh and just to be clear I despise WoW and it's community. McMMO has done alot of damage to the genre in my opinion, while TOR and GW2 are pushing it into the right direction.