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  1. #1
    Player
    Renshi's Avatar
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    Renshi Hyatsuki
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    Marauder Lv 70
    Heya!

    I understand your case. I've told some of my friends to try out the game at their own risk, as the game isn't fully developed, but when they gave it a shot they were pretty amazed. Aside the graphics, the lore and the environment felt really great, and some levequests were also funny to play alone. When we've done some levequests together, that was a lot of fun! Did you try to play with a group? Man, that's awesome =)
    And also they're designing new things and redesigning from scratch some parts of the game, like the battle system and endgame content, such as Instances and Dungeons, which I hope they're going to put some good lore, maybe with some cinematics, which are really welcome.

    In conclusion, this.

    See ya!
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  2. #2
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    and as i and many other people have stated hope has dimmed on this future content with the quality of content released so far.

    if future battle changes(i refuse to say fixes) require them to nerf the nm's horribly then what kind of horrible changes are we in for?
    WTF man you're all over the map, you don't even know what you're conversation was about any more. Just stop please.
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  3. #3
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    darkstarpoet1's Avatar
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    Darkstar Poet
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    Quote Originally Posted by Mack View Post
    WTF man you're all over the map, you don't even know what you're conversation was about any more. Just stop please.
    sorry let me slow it down to be able to be understood. i'll even type it slowly.

    we asked for content. they gave us one line quests to run kill x mob. we already had them so it was not "new Content" it was renaming content already in place and moving it to multiple locations. this makes you question quality of upcoming content.

    they said nvm we are not going to do content we are going to fix the battle system. they in turn go and nerf high end mobs which makes people question what quality this upcoming fixes are. if they actually improved gameplay the mobs would not need to be dropped farther since they were already too easy.

    they have made multiple statements, but with the type of "something to make them hush stuff" of such bad quality leaves major questions of what type of quality the upcoming stuff is. with so many unanswered questions the hope that some or even all of the upcoming stuff will be good is dimming because of stuff released up until now.
    (1)
    Last edited by darkstarpoet1; 05-06-2011 at 08:54 AM.


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  4. #4
    Quote Originally Posted by darkstarpoet1 View Post
    sorry let me slow it down to be able to be understood. i'll even type it slowly.

    we asked for content. they gave us one line quests to run kill x mob. we already had them so it was not "new Content" it was renaming content already in place and moving it to multiple locations. this makes you question quality of upcoming content.

    they said nvm we are not going to do content we are going to fix the battle system. they in turn go and nerf high end mobs which makes people question what quality this upcoming fixes are. if they actually improved gameplay the mobs would not need to be dropped farther since they were already too easy.

    they have made multiple statements, but with the type of "something to make them hush stuff" of such bad quality leaves major questions of what type of quality the upcoming stuff is. with so many unanswered questions the hope that some or even all of the upcoming stuff will be good is dimming because of stuff released up until now.
    Agreed. The nerfing of the NM's was not needed at all. Many were solo'd pre-nerf already, and you could kill all of them with a group of eight or less already. It's not like they're basing all the content of scratch I hope, they did have 5 years developing this skeleton, if they hadn't at least framed some content ideas in that time then it is worse than I thought.
    (1)

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  5. #5
    Player
    Onidemon's Avatar
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    Aaran Oni
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    Quote Originally Posted by Daedae View Post
    Agreed. The nerfing of the NM's was not needed at all. Many were solo'd pre-nerf already, and you could kill all of them with a group of eight or less already. It's not like they're basing all the content of scratch I hope, they did have 5 years developing this skeleton, if they hadn't at least framed some content ideas in that time then it is worse than I thought.

    They did have 5 years or maybe more but they staled all that time. They didn't get much done during that time as you can see and even worst now Yoshi-P's team has to redo everything they did during these 5 years.

    Wondering how it can take so long? Bad management, team had poor knowledge of the engine(see how bad it performs on even the highest end PCs + bugs) Take a look at duke nukem forever.. like 10 years in developpment and it is an FPS, nowhere close to a mmorpg.
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  6. #6
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    darkstarpoet1's Avatar
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    Quote Originally Posted by Onidemon View Post
    They did have 5 years or maybe more but they staled all that time. They didn't get much done during that time as you can see and even worst now Yoshi-P's team has to redo everything they did during these 5 years.

    Wondering how it can take so long? Bad management, team had poor knowledge of the engine(see how bad it performs on even the highest end PCs + bugs) Take a look at duke nukem forever.. like 10 years in developpment and it is an FPS, nowhere close to a mmorpg.
    poor knowledge of the system? you realize 3 of the 5 years spent on this game was BUILDING this system correct?

    the team had to build the system for the game before the first line of code was done on the game. that left around 2 years to completely build this game. that includes the world, gear, spells, lore, npc's, mobs, battle system, leves, animations, and everything else you see. they did not spend 5 years building all of this.
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  7. #7
    Player
    Onidemon's Avatar
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    Quote Originally Posted by darkstarpoet1 View Post
    poor knowledge of the system? you realize 3 of the 5 years spent on this game was BUILDING this system correct?

    the team had to build the system for the game before the first line of code was done on the game. that left around 2 years to completely build this game. that includes the world, gear, spells, lore, npc's, mobs, battle system, leves, animations, and everything else you see. they did not spend 5 years building all of this.
    Crystal tools was created back in 2006, it was named White Engine back then. Development for FFXIV started after crystal tools was completed around the same time. FFXIV has been in development for 5 years.
    (0)