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Thread: Omnilex +1

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  1. 09-24-2013 10:08 PM

  2. #2
    Player
    Acharial's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    13
    Character
    Acharial Fengaris
    World
    Odin
    Main Class
    Arcanist Lv 50
    Another problem with the omnilex is that it has so much spell speed and no crit.
    (0)

  3. #3
    Player
    Rumpelstiltzkin's Avatar
    Join Date
    Sep 2011
    Location
    Ul´dah
    Posts
    280
    Character
    Bel Rumpelstiltzkin
    World
    Excalibur
    Main Class
    Arcanist Lv 50
    I get so sad reading this. I just don't want to run around with this DL cowl for several more weeks
    (0)

  4. #4
    Player
    FinagleABagel's Avatar
    Join Date
    Aug 2013
    Posts
    320
    Character
    Semir No'haelis
    World
    Midgardsormr
    Main Class
    Arcanist Lv 50
    I'd add in the AF2 helm since it should take less than one week to obtain it, assuming you're going into your third week of capped ToM runs.

    I'll re-run that later with those numbers, but thanks for the link.
    (0)

  5. #5
    Player
    Zetonegi's Avatar
    Join Date
    Aug 2011
    Posts
    135
    Character
    Zeto Negi
    World
    Excalibur
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by FinagleABagel View Post
    I'd add in the AF2 helm since it should take less than one week to obtain it, assuming you're going into your third week of capped ToM runs..
    Helm+Body is 1320, thats 5 weeks starting from 0 and 2 weeks after getting body, 75 left over from week 3, week 4 puts you at 375 and head is 495. Helm+Omni+1 is 1395 also 5 weeks starting from 0 also 2 weeks after Omni+1. Accessories are 375, that might be where you're mistaken.

    Quote Originally Posted by Eccho View Post
    The + 1 will improve your healing more than any of the Myth token pieces armour. However before spending the tokens be sure to check out the Allagan Grimoir of Healing. If you're going Crit build this is actually better and has equivalent Magic Damage to the +1.
    Which drops from turn5 which no one has beaten yet... yeah
    (1)
    Last edited by Zetonegi; 09-24-2013 at 12:18 PM.
    たまねぎララフェル

  6. #6
    Player
    FinagleABagel's Avatar
    Join Date
    Aug 2013
    Posts
    320
    Character
    Semir No'haelis
    World
    Midgardsormr
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Zetonegi View Post
    Helm+Body is 1320, thats 5 weeks starting from 0 and 2 weeks after getting body, 75 left over from week 3, week 4 puts you at 375 and head is 495. Helm+Omni+1 is 1395 also 5 weeks starting from 0 also 2 weeks after Omni+1. Accessories are 375, that might be where you're mistaken.
    Correct, I had the ToM for the helm/body incorrect - I was thinking of the cost of an accessory. Regardless, due to the weird amount of ToMs I had (didn't get in a full cap week on week 1, then was grinding Garuda) the change should only cost me a couple of days.

    While I may sacrifice somewhere in the range of 10-15 healing, I like the idea of having better sustainability both from HP and MP. Higher HP is obvious, but Aetherflow scales with mana so I can cycle a succor a bit more often to maintain team shielding. The key is to loosen the pressure on the WHM. A scholar getting additional +10-15 healing really doesn't amount to much.
    (0)

  7. #7
    Player
    Eccho's Avatar
    Join Date
    Aug 2013
    Posts
    53
    Character
    Eccho Lied
    World
    Tonberry
    Main Class
    Arcanist Lv 50
    The + 1 will improve your healing more than any of the Myth token pieces armour. However before spending the tokens be sure to check out the Allagan Grimoir of Healing. If you're going Crit build this is actually better and has equivalent Magic Damage to the +1. So if you're planing on hitting up the high end progression faster you might be better Purchasing the Myth armor as they give you a greater Vitality stat bonus which might just benefit you more instead of getting a book you will trade in eventually anyway.
    (0)

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