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  1. #1
    Player
    Hawklaser's Avatar
    Join Date
    Jul 2011
    Posts
    373
    Character
    Kyterra Lianleaf
    World
    Excalibur
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Valsh View Post
    The term "theme park MMO" has absolutely nothing to do with waiting in lines. So "Technically" he/she isn't even remotely close to being accurate with that analogy for the reasons I stated in my post. They are literally two different mediums of entertainment.
    Actually it does have a lot to do with waiting in lines. SE likely has a limit on how many instances of one dungeon can be up at a time so that people that need other dungeons can still do them on a busy day. Which in an ideal set-up would have servers specifically reserved for specific dungeons or groups of dungeons, and some that are flexible and change which dungeons they host. The fact that AK has a line, and others don't should tell you just how popular running AK is.


    Quote Originally Posted by Valsh View Post
    Dumb assumption on your part, like your other post. I prefer hard content, there just isn't a lot of it outside of Coil. Primals are not designed to be ran 30 times a week.

    Having to wait potentially months for more than one dungeon to run when that dungeon isn't even working properly in the first place is a disaster.
    And AK is not meant to be ran 100 times a week either. Just as some quick food for thought, if you want to have better AK or Coil runs, in the big picture it would help more if you did do more of the hard mode Primals to get a larger pool of players geared enough to do them. Not saying to go carry other players, but to help them instead of excluding them. As if you keep running just the ones that only benefit you, you help perpetuate the gap between new and old players which leads to either a constantly diminishing end game player base, or more and more gear resets that make efforts like doing the Coils meaningless in order to keep the game accessible to the majority of the player base. Which is why I believe the design idea behind XI's end game gear worked so well pre-Adoulin, end game gear was not made meaningless with each new expansion.
    (1)

  2. #2
    Player
    Valsh's Avatar
    Join Date
    Aug 2013
    Posts
    118
    Character
    Nala Valsharess
    World
    Leviathan
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Hawklaser View Post
    Actually it does have a lot to do with waiting in lines. SE likely has a limit on how many instances of one dungeon can be up at a time so that people that need other dungeons can still do them on a busy day. Which in an ideal set-up would have servers specifically reserved for specific dungeons or groups of dungeons, and some that are flexible and change which dungeons they host. The fact that AK has a line, and others don't should tell you just how popular running AK is.
    The term 'Theme park MMO' has nothing to do with waiting in lines. The reason AK is the way it is on reset day is due to waiting in lines. The two are not linked.

    As I said directly in my other post, because square enix are incompetent they have assigned hard limits per dungeon instead of globally assigning their instance servers based on demand. It's not an issue of me not understanding.

    And AK is not meant to be ran 100 times a week either. Just as some quick food for thought, if you want to have better AK or Coil runs, in the big picture it would help more if you did do more of the hard mode Primals to get a larger pool of players geared enough to do them. Not saying to go carry other players, but to help them instead of excluding them. As if you keep running just the ones that only benefit you, you help perpetuate the gap between new and old players which leads to either a constantly diminishing end game player base, or more and more gear resets that make efforts like doing the Coils meaningless in order to keep the game accessible to the majority of the player base. Which is why I believe the design idea behind XI's end game gear worked so well pre-Adoulin, end game gear was not made meaningless with each new expansion.
    It takes 8 AK runs to cap mythology. Why would you run it 100 times? It would be nice if there was another 4-man to run that gives mythology then maybe this issue wouldn't exist, but it does.

    There's a reason people are "spamming" AK, and it's not because they're too narrow-minded(as the other guy put it) to do other stuff.

    sound like you are getting a little desperate.

    You don't have to try and prove anything to me. I won't believe you in anyway. Nothing in what you have said screams "I like challenge, I like hard", so you don't need to fling insults to try and make yourself feel better. This isn't the school yard and no bully is picking on you.

    I'm just pointing out that choosing easy mode is going to come at the cost of flowing with the herd. You have all week to farm your 8 AK runs, no need to get them all in today. Since you are all about enjoyment with your casual friends, that shouldn't be a problem for you.

    You can buy your Melee Cylas, hang out in Toll in a few weeks and tell yourself that Allagan gear isn't really that cool.... Or show off all your sweet loot you win weekly out of Coil, I really don't care.

    Quit lying to yourself though.. because that's the only person your fooling.


    You don't enjoy content, you enjoy loot. You just want it easy.. If AK had no queue time you wouldn't be here complaining.
    I didn't insult you once, calling you out on making dumb assumptions isn't an insult. Some irony about school yards and bullies.

    I enjoy hard content, I don't care about loot. I don't want it easy. Not sure why you're trying to be an E-psychologist, you're not very good at it. I'm already wearing Allagan stuff. The fact that you're writing all this based on an falsity because you think i'm lying to my self is nothing short of comical. So much Melodrama for a forum post. I don't care what you choose to believe, it's irrelevant to me. Do yourself a favour and dial down the crazy.
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    Last edited by Valsh; 09-24-2013 at 01:06 PM.

  3. #3
    Player
    Hawklaser's Avatar
    Join Date
    Jul 2011
    Posts
    373
    Character
    Kyterra Lianleaf
    World
    Excalibur
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Valsh View Post
    The term 'Theme park MMO' has nothing to do with waiting in lines. The reason AK is the way it is on reset day is due to waiting in lines. The two are not linked.

    As I said directly in my other post, because square enix are incompetent they have assigned hard limits per dungeon instead of globally assigning their instance servers based on demand. It's not an issue of me not understanding.
    Lets see, Theme parks have nice big shiny attractions and side shows, Theme park MMO's have nice shiny dungeons and quests/events. If a theme park's has a popular ride, guess what, lines form. Theme park MMO has a popular dungeon or event/quest, guess what, lines form.

    How is a dungeon server group different from a theme park's rollercoaster? A rollercoaster always has each cart(aka group) going at once, where as a dungeon group can run each one separately. You typically do not notice the dungeon's lines because of that.

    And just like with a theme park or any other thing a line can form for, if you don't like waiting in lines, don't do it on the busiest days for it, which for MMO Dungeons is the weekends and the reset day.

    Also when MMO's do have things very popular where lines may be needed, it is really telling on the kind of community the game has when it does happen.

    Edit: On the 100 AK run thing, I personally have yet to run it myself so was just using a number for illustration purposes if 8 is all it takes to cap out, doesn't change the fact it is not intended to be the only thing done for the tomes all the time as well.
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    Last edited by Hawklaser; 09-24-2013 at 01:16 PM.

  4. #4
    Player
    Spectre's Avatar
    Join Date
    Mar 2011
    Posts
    84
    Character
    Krystan Windspirit
    World
    Excalibur
    Main Class
    Miner Lv 50
    Quote Originally Posted by Valsh View Post
    As I said directly in my other post, because square enix are incompetent they have assigned hard limits per dungeon instead of globally assigning their instance servers based on demand.
    ..Says the lead design engineer for a sucessfull MMO... right? I'm sure you have a complete understanding of the technical side of their server setup. Considering the amount of schooling and commitment that might take, and your likelyhood to undertake challenges, there may be some doubt that you are. But hey, if I'm an E-psychologist, you never know right?
    Quote Originally Posted by Valsh View Post
    It's not an issue of me not understanding.
    I think that might be most of the problem... in addition to you not being understanding.

    Bad SE for making a game so popular... BAD.
    Quote Originally Posted by Valsh View Post
    I enjoy content, I don't care about loot. I don't want it easy.
    Sure.. so you have Turn 5 beat right? All your classes to 50?

    Of course you do, else why are you here complaining about wait times to get into AK? If you don't care about loot, there are quite a few other places that are fun and interesting to go.

    You have plenty of classes to level. Go... enjoy the content.
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    Last edited by Spectre; 09-24-2013 at 01:18 PM. Reason: spell fail