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  1. #11
    Player
    silentwindfr's Avatar
    Join Date
    Jul 2012
    Location
    Gridania
    Posts
    4,116
    Character
    Florence Leduc
    World
    Ragnarok
    Main Class
    Monk Lv 90
    i will never say it enough, if people don't want to meet....first timer (i prefer this terms) they simply need to make group with people like them and not use the Duty finder.

    other point, i really think they need to add a sort of system that will increase the drop out delay if you do it too often...
    (13)

  2. #12
    Player Eekiki's Avatar
    Join Date
    Mar 2011
    Posts
    3,214
    Character
    Kickle Cubicle
    World
    Balmung
    Main Class
    Rogue Lv 90
    Already I'm starting to see the effects of more players reaching endgame. The "world first ALL the things" crowds are starting to be outnumbered, and their fake gear/experience checks are being replaced with /shouts of "join us to learn the fight" and "don't listen to the people overhyping the difficulty of these fights".

    As I expected, things are improving as game hoppers start to head to the next new thing and free trials expire for those who aren't dedicated.

    So the message about first-timers in a PT is good. What we really need is cross-server friend lists. Helped a FC mate through Aurum Vale last night and we picked up an awesome WHM through duty finder. I don't even remember her name this morning... T_T
    (9)

  3. #13
    Player
    Marley's Avatar
    Join Date
    Aug 2013
    Posts
    20
    Character
    Awyn Elisedd
    World
    Odin
    Main Class
    Lancer Lv 35
    Quote Originally Posted by Blazn View Post
    Some don't mind teaching first timers, but some don't or don't have time to teach the dungeon at that moment and that notice says hey guys don't go speed running cause someone is new. If it's removed then we need a speed run / no first timer option for the DF
    Good idea at least on the speed run option. Would solve some problems anyway. I for one don't find speed runs fun unless there is some reward for completing it in a quicker time so I could avoid those groups who were out for a speed run. I 100% don't mind new people and I like the bonus that is there for helping new players through and being PATIENT enough to allow them to watch the cut scene. If someone feels they don't have time to allow someone to watch a cut scene then they probably shouldn't be doing dungeons at all.
    (4)

  4. #14
    Player
    BreathlessTao's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,357
    Character
    Shuu Naranol
    World
    Omega
    Main Class
    Summoner Lv 100
    ...there's an option to join on-going party already. Why can't there be an option for "non-new only" too? That way, the new player warning/bonus shouldn't be axed while the elitist jerks could live out their fetishes. /huh
    (0)

  5. #15
    Player
    RazeLandale's Avatar
    Join Date
    Aug 2013
    Posts
    230
    Character
    Raze Landale
    World
    Hyperion
    Main Class
    Astrologian Lv 60
    Not having the message isn't going to make someone not new. If someone is going to leave when they find out they have new people in the dungeon they're going to leave. That can be immediately...or it an be after the first wipe where nobody bothered to explain a fight because they didn't know they had new people in the dungeon. Honestly it's better for everyone if it's just immediately.
    (5)

  6. #16
    Player
    KogaDrake's Avatar
    Join Date
    Aug 2013
    Posts
    361
    Character
    Koga Dragontaker
    World
    Behemoth
    Main Class
    Marauder Lv 60
    People do not quit because of first time bonus, or 1st time attending the instance, they quit when the players are not geared enough or competent enough to learn when explained. there are people who simply put with their gear and skill level will simply not be able to complete some dungeons (or if do its as the timer hits 0, wasting a lot of time).

    I have run with many 1st timers in AK and 90% of them are fine, but some are simply not even in AF, lv30 accesories, and have no clue how to play (thank you FATE grind). in these situations its realy not worth the time. Now geared correct and seems competent you go to first boss and see what happens (maybe stick out to the wall if are unsure), but in most cases you know at 1st boss what your chances are.

    point is, its not that people are new, its people who are new and also do not have a clue about how to play that cause the drops.
    (0)

  7. #17
    Player
    Ferr's Avatar
    Join Date
    Sep 2011
    Posts
    48
    Character
    Ferria Svensa
    World
    Ragnarok
    Main Class
    Ninja Lv 60
    Already I'm starting to see the effects of more players reaching endgame. The "world first ALL the things" crowds are starting to be outnumbered, and their fake gear/experience checks are being replaced with /shouts of "join us to learn the fight" and "don't listen to the people overhyping the difficulty of these fights".
    Never saw shouts like that (and yesterday I spent all the friggin day in Mor Dhona) but I hope this is true.
    (2)

  8. #18
    Player
    oneshot's Avatar
    Join Date
    Aug 2013
    Posts
    42
    Character
    Claudus Stormguard
    World
    Leviathan
    Main Class
    Lancer Lv 50
    Every time i've been in a group and it was my first time running it, everyone was completely understanding and they helped my explaning the fights to me. Some people are just @$$es and expect everyone to be perfect
    (3)

  9. #19
    Player
    Evewhiran's Avatar
    Join Date
    Sep 2013
    Posts
    1
    Character
    Eve Drake
    World
    Exodus
    Main Class
    Conjurer Lv 21
    I don't agree with getting rid of the heads-up alert that there are new players for a dungeon. I think it is helpful and useful to see. One can set their expectations with the knowledge that at least one person is new.

    If you are encountering people who are quitting just because of that message then count your blessings that you didn't have to run the instance with them. Clearly, they need to be carried through the instance and don't know how to do it without others carrying them. (That is written with only a little tongue in cheek.)
    (4)

  10. #20
    Player
    Wobi's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    620
    Character
    Aria Erabith
    World
    Malboro
    Main Class
    Miner Lv 100
    Word of advice, if you are new to something please speak up. Most of us will be happy to help walk you thru the mechanics, don't just run into the fray and get upset when you die or we fail.
    Dungeons like AK have 4 people, everyone has to do their part to get it completed.
    (2)
    Just your friendly neighborhood elezen

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