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  1. #1
    Player
    skiwi's Avatar
    Join Date
    Sep 2013
    Posts
    40
    Character
    Skiwi Apterix
    World
    Shiva
    Main Class
    Thaumaturge Lv 50

    Priority Queue Pass (PQP) for DF - once per day

    I have this lovely idea, because sometimes I find myself having little time to play (say 1h30 if I want to do AK), and then I am as DPS stuck in queue for 30 minutes, so I'm unable to actually do that specific raid.

    My suggestion: Hand every player one time per day (at "server reset") a Priority Queue Pass. This pass will put you in front of other players when it is being used, and can only be used once per day.

    The idea is that this solution has very little effect on the overall queue time, of course this won't work if every single player who else would queue up normally, would use the Priority Queue Pass (Priority Queue Pass).
    So expect something like this:
    Normally, dungeon queue: 30 minutes [normal]
    With solution, dungeon queue: 2 minutes [PQP] + 28 minutes [normal]

    Some extra remarks:
    * This pass should never be obtainable ingame in another way as getting it handed once per day. No trading, selling, dungeon loot, whatever, etc.
    * Whether these passes should stack up or not after being unused, I do not know.

    Seems like a win-win for everyone?
    (0)

  2. #2
    Player
    Bridgeburner's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    155
    Character
    Doctor Witch
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 86
    Seems like Disney's FastPass system.

    Major challenge seems to be that the lengthy AK queue times aren't caused so much by a lack of tanks/heals queued up as by Duty Finder being maxed on the number of simultaneous dungeon instances it can launch. Full parties often sit for half an hour or more waiting for a dungeon slot to open up.

    A better fix might be for the infrastructure guys to do a duty finder expansion similar to what they did for the login/world servers at the game's launch.

    Alternately, a couple of DF code tweaks might work; perhaps give the server a way to scale down the number of available low-demand dungeon instances in order to make room for more AK. Aurum Vale, for example, or possibly Cutter's Cry. (They aren't run nearly to the same extent each day as they're non-storyline dungeons.)
    (0)

  3. #3
    Player
    LexFury's Avatar
    Join Date
    Sep 2013
    Posts
    4
    Character
    Lex Fury
    World
    Odin
    Main Class
    Lancer Lv 50
    I like the idea, it would be a great complement to the features already included to make the game more job-friendly (rested exp, leve allowances adding up etc) while still letting people who devote more time make more progress.

    Only problem is I think there are loads of folks doing the whole 1-a-day AK run thing, myself included which would limit the effectiveness somewhat while the server is still capped out on instances.
    (0)