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  1. #41
    Player
    Crevox's Avatar
    Join Date
    Mar 2011
    Posts
    481
    Character
    Crevox Shadeseer
    World
    Hyperion
    Main Class
    Arcanist Lv 70
    Your character's class when equipped with no weapons is called "Adventurer" in the game.

    Just throwing that out there.
    (0)

  2. #42
    Player
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    Mar 2011
    Posts
    3,208
    I wouldn't expect those to be added the armory system is set up completely dofferent then the job system was. The system they put in will prob be similar to DCUO roll system where you select tank role, dd role, healer role or controler role.


    I would highly suggest people stop assuming the ffxiv system was anything like ffxi system and they adding say red mage. They would have to rework the whole system to have such jobs.

    We will most likely see fencer arcanist, stuff that is tied to weapon/ attack styles.
    (0)

  3. #43
    Player
    Evangela's Avatar
    Join Date
    Mar 2011
    Location
    グリダニア
    Posts
    4,361
    Character
    Evangela Monterossa
    World
    Balmung
    Main Class
    Ninja Lv 90
    Just get rid of the armoury system for the love of the twelve!
    (0)

  4. #44
    Player
    Cairdeas's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,759
    Character
    Julie Nymphiel
    World
    Balmung
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Evangela View Post
    Just get rid of the armoury system for the love of the twelve!

    No,
    You don't cure a pets annoying fleas by cutting its head off.
    (2)
    Last edited by Cairdeas; 05-07-2011 at 03:10 PM.
    I have to thank Square-Enix for the amazing job they have done recreating Final Fantasy XIV from Scratch. Especially the inclusion of Missing Genders which we petitioned for in good faith. This was proof to us players that the Developers are truly Sympathetic to our requests and that being honest and vocal can pay off with the amazing characters we have who are Female Roegadyn, Male Miqote, and Female Highlanders. Thank You SE, Thank You Community Team, Thank You Yoshi-P.

  5. #45
    Player
    Crevox's Avatar
    Join Date
    Mar 2011
    Posts
    481
    Character
    Crevox Shadeseer
    World
    Hyperion
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Cairdeas View Post
    No,
    You don't cure a pets annoying fleas by cutting its head off.
    I don't really like the armory system that much either, but it can be revamped to be better, and if it really is a problem, a new system can be developed.
    (0)

  6. #46
    Player
    Cairdeas's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,759
    Character
    Julie Nymphiel
    World
    Balmung
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Crevox View Post
    I don't really like the armory system that much either, but it can be revamped to be better, and if it really is a problem, a new system can be developed.

    A lot of us enjoy the Armoury system, but we realize some players need the restricted role development which is why some of us really support the Job system being implemented ontop of the armoury system and not in replacement of.
    (1)
    I have to thank Square-Enix for the amazing job they have done recreating Final Fantasy XIV from Scratch. Especially the inclusion of Missing Genders which we petitioned for in good faith. This was proof to us players that the Developers are truly Sympathetic to our requests and that being honest and vocal can pay off with the amazing characters we have who are Female Roegadyn, Male Miqote, and Female Highlanders. Thank You SE, Thank You Community Team, Thank You Yoshi-P.

  7. #47
    Player

    Join Date
    Mar 2011
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    Limsa Lominsa
    Posts
    377
    Quote Originally Posted by Cairdeas View Post
    A lot of us enjoy the Armoury system, but we realize some players need the restricted role development which is why some of us really support the Job system being implemented ontop of the armoury system and not in replacement of.
    To me the armoury system does not seem bad, it seems incomplete. Like the first step of an unfinished project
    (0)

  8. #48
    Player
    Cairdeas's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,759
    Character
    Julie Nymphiel
    World
    Balmung
    Main Class
    Marauder Lv 60
    Quote Originally Posted by northernsky View Post
    To me the armoury system does not seem bad, it seems incomplete. Like the first step of an unfinished project
    Indeed. To me it seemed kinda like a Mix of the Job system with each class working like a Blue Mage from FFXI. But a lot of the features necessary to complete it were not implemented.

    I'd love to see the Skill Stats show back up like they were for Blue. You equip Physical Damage skills you get bonuses to STR and Dex. etc.
    (1)
    I have to thank Square-Enix for the amazing job they have done recreating Final Fantasy XIV from Scratch. Especially the inclusion of Missing Genders which we petitioned for in good faith. This was proof to us players that the Developers are truly Sympathetic to our requests and that being honest and vocal can pay off with the amazing characters we have who are Female Roegadyn, Male Miqote, and Female Highlanders. Thank You SE, Thank You Community Team, Thank You Yoshi-P.

  9. #49
    Player

    Join Date
    Mar 2011
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    Limsa Lominsa
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    377
    Quote Originally Posted by Cairdeas View Post
    Indeed. To me it seemed kinda like a Mix of the Job system with each class working like a Blue Mage from FFXI. But a lot of the features necessary to complete it were not implemented.

    I'd love to see the Skill Stats show back up like they were for Blue. You equip Physical Damage skills you get bonuses to STR and Dex. etc.
    Yeah there are tradeoffs (small penalties in equipping cross-class abilities, limited number of equip-able abilities) in the current system but they are not obvious and do not make a big difference in the end.

    Feeling that the abilities that you choose to put on your bar make a real difference (besides the 8-10 core abilities that you use the most, there is not a big trade-off at equipping a "Cure II" or "Protect" in the empty spots for your archer) would favor better role definition even within the current armoury system.
    (0)

  10. #50
    Player

    Join Date
    Apr 2011
    Posts
    116
    I 'd rather not think of the Armory as "incomplete", so much as a cog within a much bigger machine (in this case, the machine being character development).

    A few other tidbits I'd like to comment on...

    Dual-Wield: Making it is universally obtainable skill had a tendency to be a bad idea, and to be quite honest, the "Twin Sword" method (a med ATK 2H Weapon that strikes twice) tends to lend itself much better in the long-term lifespan of an MMORPG. While players do enjoy the freedom of using 2 unrelated weapons, the effects are less than optimal on the game's actual play... So yeah... I'm more of a fan of systems which only have 1-H Weapon and Shield/No Shield or 2-H Weapon, for good reason though.

    As far as Samurai-type jobs go, the Parivir might be kind of interesting (a more accurate, glassy marauder), but this would involve using the same weapons as the Gladiator (assuming katanas would count as swords), so it would require an actual job, as opposed to a weapon class. Heck, Red Lotus is already a great place to start for this.
    (0)

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