Didn't read, lol.
Whatever happens, I just hope Samurai are completely different from FFXI if they even get introduced. No meditate. No WS spam. Give me something more FF tactics style. (Yes I loved SAM in XI but shit has to change).
Didn't read, lol.
Whatever happens, I just hope Samurai are completely different from FFXI if they even get introduced. No meditate. No WS spam. Give me something more FF tactics style. (Yes I loved SAM in XI but shit has to change).
A lot of the suggestions I made would do that...
I have to thank Square-Enix for the amazing job they have done recreating Final Fantasy XIV from Scratch. Especially the inclusion of Missing Genders which we petitioned for in good faith. This was proof to us players that the Developers are truly Sympathetic to our requests and that being honest and vocal can pay off with the amazing characters we have who are Female Roegadyn, Male Miqote, and Female Highlanders. Thank You SE, Thank You Community Team, Thank You Yoshi-P.
Or you could just strip back weapons to learning weaponskill's only and with the Job system let the Job's unlock the skill's traits and abilities. That way you could have a SAM equip a Lance, G.Katana, Banana whatever.
I really hope they strip the armoury system back with the incoming Job System as for me it just seems like one big headache that will only get worse the more classes they add. Unless SE have got some super plan to tie it all together and it all works great, then fair enough.
Or they could do what was suggested in one thread and make it so you can't equip the job unless you learn the skills needed for it similar to how FFTA does it.
IE To Equip Black Mage as a Job you have to have at minimum Fire, Aero, Earth, Water, Ice, Lightning, Poison and Bio.
Just make the job system not unlock till level 20 so most basic jobs would be unlocked by the time you get there anyway.
I have to thank Square-Enix for the amazing job they have done recreating Final Fantasy XIV from Scratch. Especially the inclusion of Missing Genders which we petitioned for in good faith. This was proof to us players that the Developers are truly Sympathetic to our requests and that being honest and vocal can pay off with the amazing characters we have who are Female Roegadyn, Male Miqote, and Female Highlanders. Thank You SE, Thank You Community Team, Thank You Yoshi-P.
Ok, I read the entire OP.
Well it's certainly a good idea. I'm a bit on the fence about the implementation of the Ninjutsu spells. Why not just put each of them in the same as a CON has the elemental spells? And I would suggest having those just use MP. You'll have plenty of weapon skills for burning TP. I think if you take the Ninjutsu spells, one weapon skill per element, the en-spells, and implement the SAM battle stances, you have a pretty good formula for a new class.
Your correct, I think its up to SE to take the ideas we give though if they chose to use them at all. I'll copy your comments into the OP.Ok, I read the entire OP.
Well it's certainly a good idea. I'm a bit on the fence about the implementation of the Ninjutsu spells. Why not just put each of them in the same as a CON has the elemental spells? And I would suggest having those just use MP. You'll have plenty of weapon skills for burning TP. I think if you take the Ninjutsu spells, one weapon skill per element, the en-spells, and implement the SAM battle stances, you have a pretty good formula for a new class.
I used the Ninjtisu Meta Magic idea as a way to allow the Vagrant to have an AOE casting ability while preventing it from being used for a specific spell type. Ninjitsu normally cant be casted as a AOE spell so using Ninjitsu to modify the source spell and restrict it from AOE allows the Vagrant to still have AOE casting for other non-ninjitsu spells he learns like En-Elemental.
I have to thank Square-Enix for the amazing job they have done recreating Final Fantasy XIV from Scratch. Especially the inclusion of Missing Genders which we petitioned for in good faith. This was proof to us players that the Developers are truly Sympathetic to our requests and that being honest and vocal can pay off with the amazing characters we have who are Female Roegadyn, Male Miqote, and Female Highlanders. Thank You SE, Thank You Community Team, Thank You Yoshi-P.
I think featherfoot is more like utsuemi.third eye is already in game with lancer
meditate is already in game with lancer
hasso is what increase str?
seigan is basically in the evasion or parry boosting skills, and corresponding weaponskills.
comrade in arms is store tp
samurai basically got taken by lancer, as it was anyhow, the magic swordsman could be interesting, but you can make a spear sam out of whats in game already pretty easily.
ninja....
well we got various dots, and debuffs on thaum
lancer has third eye, which is basically utsusemi, but lets throw archers one in there so you get two.
what else ninja got... oh dual weild, which was rumored to be fencer in the dats, but who knows if that will ever occur.
I have to thank Square-Enix for the amazing job they have done recreating Final Fantasy XIV from Scratch. Especially the inclusion of Missing Genders which we petitioned for in good faith. This was proof to us players that the Developers are truly Sympathetic to our requests and that being honest and vocal can pay off with the amazing characters we have who are Female Roegadyn, Male Miqote, and Female Highlanders. Thank You SE, Thank You Community Team, Thank You Yoshi-P.
mannn i get hit all the time with featherfoot,
the lancer skill, that lets you dodge any close attack, that is utsu, but its only 1 shadow per minute so it wont become a way of life.
of course a man desiring the ninja way of life could probably take the lancer one, and the archer one for ranged attacks, and just run away for the archer one so he negates a ranged attack. but prolly seems like too much work for too little reward.
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