
Surely, the healers must adapt to accomodate the ability that averages out to about 10 extra hp/s, that is a complete and utter non factor in overall Warrior survivability. I'm sure it's huge down there in the Wanderer's Palace, a dungeon where you could receive no heals for 20 seconds and still not die.

I have both War and Pld with Relics, and my main has always been WAR, but.... One can't simply ignore how much better PLD is right now. My war gets demoted to off-tank for every event my FC does, assuming i'm not going pld already. Its sad really. But a reality.

Here is an analogy: PLD is driving an automatic. WAR is driving manual. Two different transmission styles, both get you where you want to go. PLD tanks make it easier for the skilled to push the content, heck even for the not so skilled, load up the minivan and drive the soccer kids to the game. A WAR requires the player to know when to shift, double-clutch, gear down, whatever... And that is a lot to ask from the gaming community in general.
Roll WAR, and expect to play the game on hard mode. If you are good at WAR, don't give up on it.
Really WAR and PLD are, and should be interchangeable, working together to achieve goals...
If the devs back WAR, that's good enough. 'cause face it, it's the devs...so they know.

Here is an analogy: PLD is driving an automatic. WAR is driving manual. Two different transmission styles, both get you where you want to go. PLD tanks make it easier for the skilled to push the content, heck even for the not so skilled, load up the minivan and drive the soccer kids to the game. A WAR requires the player to know when to shift, double-clutch, gear down, whatever... And that is a lot to ask from the gaming community in general.
Roll WAR, and expect to play the game on hard mode. If you are good at WAR, don't give up on it.
Really WAR and PLD are, and should be interchangeable, working together to achieve goals...
If the devs back WAR, that's good enough. 'cause face it, it's the devs...so they know.
Its more like a single speed bike going up a steep hill vs a motorcycle.
Ive tanked just fine as a WAR up to Titan, PLD.. is just... yea.. Don't be in denial.. im a WAR fan.. but.. you know...
Here's what I can say from a healer standpoint.
WAR > Pala through the whole game up to primals.
At that point good War > good Pala or decent War = good/decent Pala.
Only place I haven't been in is Coil, so I couldn't comment about there.
But for me, when shit happens it's time to use Lustrate, Lustrate on a bigger hp pool = more healing = equal % healed either pala or war, but the war actually does a lot more dmg.
It's not that much harder to heal a War over a Paladin, not in Titan HM, not in AK, no where up to coil is a warrior inferior to paladin.
Your healers might be inferior, to a degree that they could only keep up with low hp paladin, because they try to use wrong spells at the wrong time, but it's certainly not the tank.

Lustrate is equally effective with either a WAR or a PLD. The only thing that is nice for a Scholar healing a WAR is they are less likely to over-heal and make an inner beast irrelevant, because their shield will be put to good use.But for me, when shit happens it's time to use Lustrate, Lustrate on a bigger hp pool = more healing = equal % healed either pala or war, but the war actually does a lot more dmg.
It's not that much harder to heal a War over a Paladin, not in Titan HM, not in AK, no where up to coil is a warrior inferior to paladin.
Your healers might be inferior, to a degree that they could only keep up with low hp paladin, because they try to use wrong spells at the wrong time, but it's certainly not the tank.

This isn't a troll post so don't take it as that but i am just curious what people were expecting when rolling a warrior. I mean i love to have wars in group with me, make my and the rest of the groups life a lot easier. But really how can you roll a warrior and expect to be able to tank like a paladin or in the same breath want the warrior to be changed or "buffed" to be like a paladin. Kind of defeats the purpose of having 2 class's then. It just seems that people got an apple and were wanting it to taste like an orange and that is just not the case. My opinion is that they are good at what they do, they are able to agro multiple mobs and control them very well.
I have a buddy i run CM with as a warrior and we have swapped off tanking and he was shocked at how much dmg compared to paladin. Its just not in the books, you guys are good at adds and OTing and that's it, unless you have 3 healers to keep you up. I am not bashing anyone or the class its just how i see it, you were made for a certain slot in the game and that is where you excel you don't excel out of that. If i rolled a warrior wanting to be a MT i would be upset also but all this hate on these boards is not going to solve your issue. Do as others have and roll a paladin if you want to MT.
Really i don't think i have seen this much hate on a forums since back in swg when nge surprised everyone (well not as bad but its building up i feel). Like i said not being a troll its just my opinion.
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