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  1. #11
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    @OP: Those spells were part of a crapton of other abilities that existed in the game before the class revampt that took place after Yoshida was given control over the game.

    I wouldn't take those as hints to RDM but rather hints on combat systems and the original armoury system. If you want to see what the original armoury could have achieved, you need not look further than The Secret World, a game that uses the exact same system but with the element of decks. Decks are pretty much class names your character gets based on abilities they set in their action bars (like if you want to be labeled a witch hunter you needed specific abilities set and you'd earn the label as well as a small bonus to the abilities involved).

    I have a feeling Tanaka's FFXIV was aiming at something similar. Set certain abilities/spells in your action bar and you'd be a Black Mage, or a White Mage and so on. It would make sense given the abilities in-game as well as the sheer number of jobs in the FF IP, and would also explain why the base classes were not named after the jobs to begin with.
    (1)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  2. #12
    Player
    Arcturius's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    140
    Character
    Arcturius Strife
    World
    Excalibur
    Main Class
    Samurai Lv 90
    Don't hate me for this, but if red mage is gonna be what it was in FFXI then leave it out. That is not a Red Mage. that is some awkward buff/debuff role. FF1 first identified the Red Mage as a Duelist that can use White and Black magic, but does not excel at using any of them, meaning it was by no means the best at any trait. The fact that it could use everything was a force to be reckoned with though. It has been that way in every FF and FFXI was the first, and only, FF game to take the whole whole debuff/buff approach. That type of role would not fit in this MMO style at all. What they should honestly do is go back to what they where. They could have chance of proc abilities where they have a chance to get a free heal to throw on a team member or after doing a combo they get a instant spell cast off GCD or on GCD whatever works. Just make them the melee fighters they are and make magic in their main rotation. I just miss ACTUAL Red Mages.
    (10)

  3. #13
    Player
    Conradus's Avatar
    Join Date
    Dec 2011
    Location
    Ul'dah
    Posts
    1,013
    Character
    Conradus Leviathan
    World
    Hyperion
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by ForteXX View Post
    2 of everything besides archer?
    Two nuking mages: BLM & SMN
    Two healing mages: WHM & SCH
    Two melee DPS: MNK & DRG
    Two tanks: PLD & WAR
    But only one ranged physical DPS.
    (0)

  4. #14
    Player
    NeoZehel's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    133
    Character
    Zehel Sterben
    World
    Adamantoise
    Main Class
    Archer Lv 50
    Quote Originally Posted by ForteXX View Post
    2 of everything besides archer?
    2 magic dps, 2 melee tanks, 2 melee dps, 2 healers, 1 archer.
    (0)

  5. #15
    Player
    Eidolith's Avatar
    Join Date
    Aug 2013
    Posts
    37
    Character
    Foris Candor
    World
    Moogle
    Main Class
    Conjurer Lv 50
    I loved the red mages in Tactics Advance, that double cast summoning was sweet.
    (1)

  6. #16
    Player rtpsoulx's Avatar
    Join Date
    Mar 2013
    Location
    Limsa Lominsa
    Posts
    191
    Character
    Tikara Mikani
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    if they added RDM, they couldnt give them enareo en blizzard enfire ect.. it would be useless... theres no elemental weaknesses. Your just going to enfire your weapon for show? a little bit extra dmg when swinging? it would be useless the way ARR is setup.
    (4)

  7. #17
    Player
    AryaUnderfoot's Avatar
    Join Date
    Sep 2011
    Posts
    121
    Character
    Arya Underfoot
    World
    Ragnarok
    Main Class
    Gladiator Lv 50
    The red mage was originaly not a buff/debuff class. The earlier incarnations of it were a cool versatile class that would become more an more useless as the game progresses. It's staple wasn't having good debuff skill, or having specific spells like dia or refresh, but the fact of having access to some white and some black magic as well as being proficient with a sword. The only skill red mage really always had is multicast (doublecast, x-spell etc). Everything else is what RDM was in XI - not saying that it was bad there (I played one and love all of it), but that it should be, imo, done differently here.

    Also, you had en- spells used by enemies in 1.0 as well.

    To be honest, I'm not sure how the can even implement it with the current system. What would it's role be? Tank? Well no. But what then? Healer? Damage dealer? It should be a balance of the two utilising both magic and melee with healing abilities.
    (3)
    Last edited by AryaUnderfoot; 09-23-2013 at 11:59 PM.

  8. #18
    Player
    kollwitz's Avatar
    Join Date
    Aug 2013
    Posts
    70
    Character
    Elyo Abybas
    World
    Shiva
    Main Class
    Bard Lv 52
    they might aswell add Musketeer as a starting class and let Redmage be the Job for it...
    i was never too fond of the whole melee/fencing thing with RM anyway, so i kinda like the idea.
    (0)

  9. #19
    Player
    samathir's Avatar
    Join Date
    Aug 2013
    Posts
    7
    Character
    Thessia Reen
    World
    Behemoth
    Main Class
    Gladiator Lv 25
    Everybody talks about Red Mage, samurai, ninja and even blue mage, but everybody is forgeting one job that was really fun to play, Thief.
    (3)

  10. #20
    Player
    TaruPower's Avatar
    Join Date
    Sep 2013
    Posts
    44
    Character
    Aether Armetage
    World
    Adamantoise
    Main Class
    Arcanist Lv 50
    Come on SE, give us RDM. It baffles me that it isn't already in the game, given that it's a staple Final Fantasy job.
    (0)

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